public void Matrix3x2LerpTest()
        {
            Matrix3x2 a = new Matrix3x2();

            a.M11 = 11.0f;
            a.M12 = 12.0f;
            a.M21 = 21.0f;
            a.M22 = 22.0f;
            a.M31 = 31.0f;
            a.M32 = 32.0f;

            Matrix3x2 b = GenerateIncrementalMatrixNumber();

            float t = 0.5f;

            Matrix3x2 expected = new Matrix3x2();

            expected.M11 = a.M11 + (b.M11 - a.M11) * t;
            expected.M12 = a.M12 + (b.M12 - a.M12) * t;

            expected.M21 = a.M21 + (b.M21 - a.M21) * t;
            expected.M22 = a.M22 + (b.M22 - a.M22) * t;

            expected.M31 = a.M31 + (b.M31 - a.M31) * t;
            expected.M32 = a.M32 + (b.M32 - a.M32) * t;

            Matrix3x2 actual;

            actual = Matrix3x2.Lerp(a, b, t);
            Assert.True(MathHelper.Equal(expected, actual), "Matrix3x2.Lerp did not return the expected value.");
        }
 public static Matrix3x2 LerpTo(this Matrix3x2 matrix, Matrix3x2 target, float percent)
 {
     return(Matrix3x2.Lerp(matrix, target, percent));
 }
Esempio n. 3
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 public static Matrix3x2 Lerp(this Matrix3x2 first, Matrix3x2 second, Single amount)
 {
     return(Matrix3x2.Lerp(first, second, amount));
 }