Esempio n. 1
0
    public bool ToggleRendering()
    {
        Debug.Log("Toggle Rendering");


        if (isTransparent)
        {
            Debug.Log("Set back to texture mode");
            matChanger.Revert <MeshRenderer>();
        }
        else
        {
            Debug.Log("Set to transparent mode");
            matChanger.Change <MeshRenderer>();
        }
        isTransparent = !isTransparent;
        return(isTransparent);
    }