public void ServiceRepoInstanceIsTheSame() { var service1 = new MatchService(); var service2 = new MatchService(); service1.Add(this.match); var matchs = service2.GetAll(); Assert.IsTrue(matchs.Contains(this.match)); }
public void GetGameFromMatchTest() { var service = new GameService(); var matchService = new MatchService(); var match = new Match(new ArenaName("test"), Guid.NewGuid(), Guid.NewGuid(), dummySeries.SeriesDummy); var game = service.GetGameFromMatch(match); Assert.IsTrue(game == null); matchService.Add(match); service.Add(match.Id); game = service.GetGameFromMatch(match); Assert.IsTrue(game != null); }
public void AddGameListTest() { Match matchOne = new Match(this.teamRed.ArenaName, this.teamRed.Id, this.teamGreen.Id, this.series, this.date); var gameIsAdded = false; var matchService = new MatchService(); matchService.Add(matchOne); var gameId = this.gameService.Add(matchOne.Id); foreach (var gameItem in this.gameService.GetAll()) { if (gameId == gameItem.Id) { gameIsAdded = true; } } Assert.IsTrue(gameIsAdded); }
public void AddListOfMatchesTest() { var series = new DummySeries(); var matchOne = new Match(new ArenaName("ullevi"), Guid.NewGuid(), Guid.NewGuid(), series.SeriesDummy); var matchTwo = new Match(new ArenaName("ullevi"), Guid.NewGuid(), Guid.NewGuid(), series.SeriesDummy); var matchThree = new Match(new ArenaName("ullevi"), Guid.NewGuid(), Guid.NewGuid(), series.SeriesDummy); var matches = new List <Match> { matchOne, matchTwo }; service.Add(matches); var allMatches = DomainService.GetAllMatches(); Assert.IsTrue(allMatches.Contains(matchOne)); Assert.IsTrue(allMatches.Contains(matchTwo)); Assert.IsFalse(allMatches.Contains(matchThree)); }
private SerializableDictionary <int, MatchWeek> ListMatches(List <Team> listTeam, bool revert) { if (listTeam.Count % 2 != 0) { throw new InvalidNumberOfTeamsException("There must be a even nunmber of teams to do this!"); } var numRounds = listTeam.Count - 1; var halfSize = listTeam.Count / 2; var teams = new List <Team>(); teams.AddRange(listTeam.Skip(halfSize).Take(halfSize)); teams.AddRange(listTeam.Skip(1).Take(halfSize - 1).ToArray().Reverse()); int teamsSize = teams.Count; var rounds = new SerializableDictionary <int, MatchWeek>(); for (int round = 0; round < numRounds; round++) { var currentRoundNr = round + 1; // round starts @ index 0, our rounds start at 1 rounds.Add(currentRoundNr, new MatchWeek()); var currentRound = rounds[currentRoundNr]; int teamIdx = round % teamsSize; var match = new Match { AwayTeamId = teams[teamIdx].Id, HomeTeamId = listTeam[0].Id }; currentRound.MatchIds.Add(match.Id); if (revert) { match.Swap(); } _matchService.Add(match); for (int idx = 1; idx < halfSize; idx++) { int firstTeam = (round + idx) % teamsSize; int secondTeam = (round + teamsSize - idx) % teamsSize; var newMatch = new Match { AwayTeamId = teams[firstTeam].Id, HomeTeamId = teams[secondTeam].Id }; currentRound.MatchIds.Add(newMatch.Id); if (revert) { newMatch.Swap(); } _matchService.Add(newMatch); } } return(rounds); }