Esempio n. 1
0
        public override void Run()
        {
            if (MasterContainer.engageGuid != ObjectManager.TargetObject.guid)
            {
                blacklistCount             = 0;
                MasterContainer.engageGuid = ObjectManager.TargetObject.guid;
                BlacklistTimer.Reset();
            }
            if (BlacklistTimer.IsReady())
            {
                blacklistCount = blacklistCount + 1;
                if (blacklistCount == 1)
                {
                    MasterContainer.IsStuck = true;
                }
            }
            if (blacklistCount >= 2)
            {
                MasterContainer.blacklistGuid.Add(ObjectManager.TargetObject.guid);
                blacklistCount = 0;
                BlacklistTimer.Reset();
                Calls.SetTarget(0);
            }

            MasterFightMovement.Handle();
            SpellManager.CheckSpells();
            CCManager.FightPulse();
            Ingame.CastFinal();
            MasterContainer.AfterFight = true;
        }
Esempio n. 2
0
        public override void Run()
        {
            if (curHealthPercent == (int)ObjectManager.TargetObject.healthPercent)
            {
                if (BlackListTimer.IsReady())
                {
                    BlackListCounter = BlackListCounter + 1;
                    if (BlackListCounter == 2)
                    {
                        MasterContainer.blacklistGuid.Add(ObjectManager.TargetObject.guid);
                        BlackListCounter = 0;
                        BlackListTimer.Reset();
                        Calls.SetTarget(0);
                    }
                    else
                    {
                        MasterContainer.IsStuck = true;
                    }
                }
            }
            else
            {
                curHealthPercent = (int)ObjectManager.TargetObject.healthPercent;
                BlackListTimer.Reset();
                BlackListCounter = 0;
            }

            if (ObjectManager.TargetObject.healthPercent == 100)
            {
                int curHealth = (int)ObjectManager.TargetObject.healthPercent;
            }

            MasterFightMovement.Handle();
            if (ObjectManager.IsTargetOnMe())
            {
                SpellManager.CheckSpells();
                CCManager.FightPulse();
                Ingame.CastFinal();
                MasterContainer.AfterFight = true;
            }
            else
            {
                UInt64 guid = 0x0;
                try
                {
                    guid = ObjectManager.AggroMobs()[0];
                }
                catch { }
                Calls.SetTarget(guid);
            }
        }