Esempio n. 1
0
    void ExitMenu()
    {
        foreach (GameObject allMenus in startMenus)
        {
            allMenus.SetActive(false);
        }


        battleTime = false;
        fieldTime  = false;
        activeMenu = false;
        if (activeMap != null)
        {
            activeMap.UnPausePlayers();
        }
    }