Esempio n. 1
0
        public void SetCurrentMap(MapCache mapCache)
        {
            CurrentMap = mapCache;

            var mapWindow = _window.Controls.FindControl(_optionsPath + ":MapWindow");

            MapUtils.SetMapPreview(mapCache, mapWindow, _game);

            // Set map text
            var textEntryMap = _window.Controls.FindControl(_optionsPath + ":TextEntryMapDisplay");
            var mapKey       = mapCache.GetNameKey();

            textEntryMap.Text = mapKey.Translate();
        }
Esempio n. 2
0
        public void SetCurrentMap(MapCache mapCache)
        {
            _game.SkirmishManager.Settings.MapName = mapCache.Name;

            Logger.Info("Set current map to " + mapCache.Name);

            CurrentMap = mapCache;

            var mapWindow = _window.Controls.FindControl(_optionsPath + MapWindow);

            MapUtils.SetMapPreview(mapCache, mapWindow, _game);

            // Set map text
            var textEntryMap = _window.Controls.FindControl(_optionsPath + ":TextEntryMapDisplay");
            var mapKey       = mapCache.GetNameKey();

            textEntryMap.Text = mapKey.Translate();
        }