Esempio n. 1
0
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.S))
        {
            foreach (var shakeable in ManagerLocator.TryGetAll <IShakeable>())
            {
                shakeable.Shake(intensity);
            }

            Invoke("MakePlayerDie", 0.1f);
        }
    }
Esempio n. 2
0
    public void ShakeIt(float shakeIntensity)
    {
        // Player is assumed to be at the origin
        var flatPosition     = new Vector2(CachedTransform.position.x, CachedTransform.position.z);
        var distanceToPlayer = flatPosition.magnitude;

        var intensity = shakeIntensity * Mathf.Lerp(MAX_INTENSITY_FACTOR, MIN_INTENSITY_FACTOR,
                                                    distanceToPlayer / MAX_DISTANCE);

        var shakeables = ManagerLocator.TryGetAll <IShakeable>();

        if (shakeables != null && shakeables.Count > 0)
        {
            foreach (var shakeable in shakeables)
            {
                shakeable.Shake(intensity);
            }
        }
    }