// Use this for initialization
    void Start()
    {
        if (isActive && Application.platform == RuntimePlatform.WindowsEditor)
        {
            photonConnector = GetComponent <MMOArenaPhotonConnector>();
            gameController  = GetComponent <GameController>();

            SetPlayerAndEnemyData();
        }
    }
    // Use this for initialization
    void Start()
    {
        if (isActive && Application.platform == RuntimePlatform.WindowsEditor)
        {
            photonConnector = GetComponent<MMOArenaPhotonConnector>();
            gameController = GetComponent<GameController>();

            SetPlayerAndEnemyData();
        }
    }