// Use this for initialization void Start() { if (isActive && Application.platform == RuntimePlatform.WindowsEditor) { photonConnector = GetComponent <MMOArenaPhotonConnector>(); gameController = GetComponent <GameController>(); SetPlayerAndEnemyData(); } }
// Use this for initialization void Start() { if (isActive && Application.platform == RuntimePlatform.WindowsEditor) { photonConnector = GetComponent<MMOArenaPhotonConnector>(); gameController = GetComponent<GameController>(); SetPlayerAndEnemyData(); } }