public override void ProcessIngredient()
 {
     MARecipeManager.ProcessIngredient(m_storedIngredient);  //Add to recipe
     m_cauldronFX.StopCooking();
     m_storedIngredient = Ingredient.NOT_AN_INGREDIENT;
 }
 public override bool ShouldAcceptIngredient(Ingredient type)
 {
     return(MARecipeManager.CollectIngredient(type));
 }