Esempio n. 1
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        public void FixtureTearDown()
        {
            LooseFunc <int, int, int> .Holder.Source = null;
            LooseFunc <int, int, int> .Unload();

            LooseCrossDomainAccessor.Clear();
        }
Esempio n. 2
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        public void FixtureSetUp()
        {
            LooseCrossDomainAccessor.Clear();
            LooseFunc <int, int, int> .Unload();

            LooseFunc <int, int, int> .Register();
        }
Esempio n. 3
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 public void FixtureTearDown()
 {
     LooseFunc <int, int, int> .Holder.Source = null;
     LooseFunc <int, int, int> .Unload();
 }
Esempio n. 4
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        public void FixtureSetUp()
        {
            LooseFunc <int, int, int> .Unload();

            LooseFunc <int, int, int> .Register();
        }