public void OnNetworkReady() { Menu.Audio.PlayMenuSound(); LeftArrow.gameObject.SetActive(false); RightArrow.gameObject.SetActive(false); // Find local player and give ready signal LobbyPlayer.GetLocalPlayer().CmdGiveReadySignal(); }
public void OnRightPressed() { Menu.Audio.PlayMenuSound(); if (!localLobby) { LobbyPlayer.GetLocalPlayer().CmdChangeBestOfIndex(false); } else { ChangeBestOfIndex(false); } }