Esempio n. 1
0
    void PlayTask()
    {
        if (saveManager.IsTutorialDone() == false)
        {
            tutorial.EnableTutorial();
        }
        currentPhase = UI_Phase.SolarSystem;
        mainMenuScreen.style.display   = DisplayStyle.None;
        backButtonScreen.style.display = DisplayStyle.Flex;
        loadGameScene.StartWaitingForPlanetClick();
        solarSystem.EnableSolarSystemPhase(true);

        //GesturesController.RecogniseDoubleTouchGesturesAs_PinchSpread();

        _CheckoutToSolarSystemPhase();
    }
Esempio n. 2
0
 public void PlayTask()
 {
     if (saveManager.IsTutorialDone() == false)
     {
         tutorial.EnableTutorial();
     }
     titleText.SetActive(false);
     playButton.SetActive(false);
     settingsButton.SetActive(false);
     htpButton.SetActive(false);
     exitButton.SetActive(false);
     btmButton.SetActive(true);
     loadGameScene.StartWaitingForPlanetClick();
     solarSystem.EnableSolarSystemPhase(true);
     _CheckoutToSolarSystemPhase();
 }