void Awake() { if (Instance != null) { return; } Instance = this; }
void Awake() { if (Instance != null) { return; } Instance = this; //DontDestroyOnLoad(this); //PlayerPrefs.DeleteAll(); }
void Awake() { if (Instance != null) { return; } Instance = this; if (isReset) { PlayerPrefs.DeleteAll(); } }
void Awake() { if (Instance != null) { return; } Instance = this; if (FB.IsInitialized) { FB.ActivateApp(); } else { //Handle FB.Init FB.Init(() => { FB.ActivateApp(); }); } }