Esempio n. 1
0
        internal OffSpringTree FindOffspring(int type)
        {
            for (int i = 0; i < N; i++)
            {
                if (!_vis[i])
                {
                    continue;
                }
                _vis[i]   = false;
                _roots[i] = new OffSpringNode(i);
            }
            Queue <int> Q = new Queue <int>();

            Q.Enqueue(type);
            _vis[type] = true;
            while (Q.Count > 0)
            {
                var cur = Q.Dequeue();
                foreach (var child in _G[cur])
                {
                    if (!_vis[child])
                    {
                        _roots[cur].Children.Add(_roots[child]);
                        Q.Enqueue(child);
                        _vis[child] = true;
                    }
                }
            }
            return(new OffSpringTree(_roots[type]));
        }
Esempio n. 2
0
 public RGraph()
 {
     N      = Main.itemTexture.Length;
     _G     = new List <int> [N];
     _Grev  = new List <Recipe> [N];
     _vis   = new bool[N];
     _roots = new OffSpringNode[N];
     for (int i = 0; i < N; i++)
     {
         _vis[i]   = false;
         _roots[i] = new OffSpringNode(i);
         _G[i]     = new List <int>();
         _Grev[i]  = new List <Recipe>();
     }
     for (int i = 0; i < Recipe.numRecipes; i++)
     {
         var r = Main.recipe[i];
         _Grev[r.createItem.type].Add(r);
         foreach (var req in r.requiredItem)
         {
             if (req.type <= 0)
             {
                 continue;
             }
             _G[req.type].Add(r.createItem.type);
         }
     }
 }
Esempio n. 3
0
 private void _dfs1(OffSpringNode node)
 {
     _nodes[node.Type] = node;
     foreach (var child in node.Children)
     {
         _dfs1(child);
     }
 }
Esempio n. 4
0
        public OffSpringTree(OffSpringNode root)
        {
            int N = Main.itemTexture.Length;

            Root             = root;
            SlotSize         = 52f;
            MarginH          = 15f;
            VerticalDistance = 30f;
            _depth           = new int[N];
            _nodePosition    = new Vector2[N];
            _nodes           = new OffSpringNode[N];
            for (int i = 0; i < N; i++)
            {
                _depth[i] = 0;
            }
            _dfs1(Root);
        }
Esempio n. 5
0
        private UISlotNode _dfs_slots(OffSpringNode node, UISlotNode parent)
        {
            var target = new UISlotNode(node.Type, parent, node.Page, node.MaxPage)
            {
                AnchorPoint = new Vector2(0, 0),
                Pivot       = new Vector2(0.5f, 0.5f),
                Size        = new Vector2(SlotSize, SlotSize),
                Position    = _nodePosition[node.Type],
            };

            _slots.Add(target);
            target.SlotChildren.Clear();
            for (int i = (node.Page - 1) * 10; i < node.Children.Count && i < node.Page * 10; i++)
            {
                var child = node.Children[i];
                var c     = _dfs_slots(child, target);
                target.SlotChildren.Add(c);
            }
            return(target);
        }
Esempio n. 6
0
        private float _dfs(OffSpringNode node, float offsetX)
        {
            if (node.Children.Count == 0)
            {
                return(SlotSize);
            }
            float x = offsetX, totWidth = 0;

            for (int i = (node.Page - 1) * 10; i < node.Children.Count && i < node.Page * 10; i++)
            {
                var child = node.Children[i];
                _depth[child.Type] = _depth[node.Type] + 1;
                _maxY = Math.Max(_maxY, (_depth[child.Type] + 1) * (SlotSize + VerticalDistance));
                var width = _dfs(child, x);
                _nodePosition[child.Type] = new Vector2((2 * x + width) / 2, (_depth[child.Type] + 1) * (SlotSize + VerticalDistance));
                x        += MarginH + width;
                totWidth += MarginH + width;
            }
            totWidth -= MarginH;
            return(totWidth);
        }