Esempio n. 1
0
        // This is the constructor. Honestly, there needs to be a
        // constructor keyword.
        static KeyboardListener()
        {
            ListeningWindow.KeyDelegate aKeyDelegate = new ListeningWindow.KeyDelegate(KeyHandler);

            // Creates a window ... of sorts.
            s_Listener = new ListeningWindow(aKeyDelegate);
        }
Esempio n. 2
0
 static KeyboardListener()
 {
     ListeningWindow.KeyDelegate keyDelegate = new ListeningWindow.KeyDelegate(KeyHandler);
     listeningWindow = new ListeningWindow(keyDelegate);
 }
Esempio n. 3
0
 static KeyboardListener()
 {
     ListeningWindow.KeyDelegate aKeyDelegate = new ListeningWindow.KeyDelegate(KeyHandler);
     s_Listener = new ListeningWindow(aKeyDelegate);
 }
 static KeyboardListener()
 {
     ListeningWindow.KeyDelegate aKeyDelegate = new ListeningWindow.KeyDelegate(KeyHandler);
     s_Listener = new ListeningWindow(aKeyDelegate);
 }
 static KeyboardListener()
 {
     ListeningWindow.KeyDelegate keyDelegate = new ListeningWindow.KeyDelegate(KeyHandler);
     listeningWindow = new ListeningWindow(keyDelegate);
 }