void Start() { listaPlayerOne = ListaScorePlayerOne.getInstan(); listaPlayerTwo = ListaScorePlayerTwo.getInstan(); for (int i = 0; i < listaPlayerOne.getLong(); i++) { TotalScorePlayerOne = TotalScorePlayerOne + listaPlayerOne.getDataForIndex(i); } for (int i = 0; i < listaPlayerTwo.getLong(); i++) { TotalScorePlayerTwo = TotalScorePlayerTwo + listaPlayerTwo.getDataForIndex(i); } if (TotalScorePlayerOne > TotalScorePlayerTwo) { TextPrincipal.text = "El Ganador Jugador Uno"; TextScore1.text = "" + TotalScorePlayerOne; TextScore2.text = "El Perdedor Jugador Dos"; TextScore3.text = "" + TotalScorePlayerTwo; } if (TotalScorePlayerOne < TotalScorePlayerTwo) { TextPrincipal.text = "El Ganador Jugador Dos"; TextScore1.text = "" + TotalScorePlayerTwo; TextScore2.text = "El Perdedor Jugador Uno"; TextScore3.text = "" + TotalScorePlayerOne; } if (TotalScorePlayerOne == TotalScorePlayerTwo) { TextPrincipal.text = "No hay ganador esto es un empate"; } }
private void goSceneEndPlayer1() { ListaScorePlayerOne lista = ListaScorePlayerOne.getInstan(); lista.addRecordsOrders(valueScore); contJugador = 2; SceneManager.LoadScene("sceneEndTwoPlayer"); }
void Start() { listaPlayerOne = ListaScorePlayerOne.getInstan(); listaPlayerTwo = ListaScorePlayerTwo.getInstan(); }