void Start()
 {
     listaPlayerOne = ListaScorePlayerOne.getInstan();
     listaPlayerTwo = ListaScorePlayerTwo.getInstan();
     for (int i = 0; i < listaPlayerOne.getLong(); i++)
     {
         TotalScorePlayerOne = TotalScorePlayerOne + listaPlayerOne.getDataForIndex(i);
     }
     for (int i = 0; i < listaPlayerTwo.getLong(); i++)
     {
         TotalScorePlayerTwo = TotalScorePlayerTwo + listaPlayerTwo.getDataForIndex(i);
     }
     if (TotalScorePlayerOne > TotalScorePlayerTwo)
     {
         TextPrincipal.text = "El Ganador Jugador Uno";
         TextScore1.text    = "" + TotalScorePlayerOne;
         TextScore2.text    = "El Perdedor Jugador Dos";
         TextScore3.text    = "" + TotalScorePlayerTwo;
     }
     if (TotalScorePlayerOne < TotalScorePlayerTwo)
     {
         TextPrincipal.text = "El Ganador Jugador Dos";
         TextScore1.text    = "" + TotalScorePlayerTwo;
         TextScore2.text    = "El Perdedor Jugador Uno";
         TextScore3.text    = "" + TotalScorePlayerOne;
     }
     if (TotalScorePlayerOne == TotalScorePlayerTwo)
     {
         TextPrincipal.text = "No hay ganador esto es un empate";
     }
 }
    private void goSceneEndPlayer1()
    {
        ListaScorePlayerOne lista = ListaScorePlayerOne.getInstan();

        lista.addRecordsOrders(valueScore);
        contJugador = 2;
        SceneManager.LoadScene("sceneEndTwoPlayer");
    }
Exemple #3
0
 void Start()
 {
     listaPlayerOne = ListaScorePlayerOne.getInstan();
     listaPlayerTwo = ListaScorePlayerTwo.getInstan();
 }