public WaterBlobBoss(string name, Vector2 initialPosition) : base(name, new Actor(Animations), 1, 800) { SpawnPoint = initialPosition; movementStartTime = new TimeSpan(0, 0, 1); ElementType = Element.Water; Personality = new LiquidPersonality(this); This.Game.AudioManager.AddBackgroundMusic("Music/WaterBoss"); This.Game.AudioManager.AddSoundEffect("Effects/Splash"); }
public WaterBlobBoss(string name, Vector2 initialPosition) : base(name, new Actor(Animations), 1, 800) { SpawnPoint = initialPosition; movementStartTime = new TimeSpan(0, 0, 1); ElementType = Element.Water; Personality = new LiquidPersonality(this); This.Game.AudioManager.AddBackgroundMusic("Music/WaterBoss"); This.Game.AudioManager.AddSoundEffect("Effects/Splash"); }