void Connection() { NetworkStream nwStream = client.GetStream(); byte[] buffer = new byte[client.ReceiveBufferSize]; int bytesRead = nwStream.Read(buffer, 0, client.ReceiveBufferSize); string dataReceived = Encoding.UTF8.GetString(buffer, 0, bytesRead); if (dataReceived != null) { if (dataReceived == "stop") { running = false; } else { /*pos = 10f * StringToVector3(dataReceived); * * print("moved"); * nwStream.Write(buffer, 0, bytesRead);*/ lipSync.activateSound(); lipSync.soundPlayed = false; } } }