static void Main() { // TODO: Epxlain the tests Console.WriteLine("Testing custom queue class."); Console.WriteLine("Class features:"); Console.WriteLine(" - linked list implementation"); Console.WriteLine(" - methods Enqueue, Dequeue, Peek, Contains and property Count."); Console.WriteLine(); Console.WriteLine("Creating a LinkedQueue."); LinkedQueue <int> queue = new LinkedQueue <int>(); Console.WriteLine("DONE!" + Environment.NewLine); Console.WriteLine("Enqueuing numbers from 1 to 10"); for (int i = 1; i <= 10; i++) { queue.Enqueue(i); } Console.WriteLine("DONE!" + Environment.NewLine); Console.WriteLine("Printing queue using custom enumerator:"); Print(queue); Console.WriteLine("Peeking: " + queue.Peek()); Console.WriteLine(); Console.WriteLine("Dequeuing 7 elements"); for (int i = 0; i < 7; i++) { queue.Dequeue(); } Console.Write("Press any key to continue testing."); Console.ReadKey(); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); Console.WriteLine("Enqueuing numbers from 1 to 10"); for (int i = 1; i <= 10; i++) { queue.Enqueue(i); } Console.WriteLine("Peeking: " + queue.Peek()); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); Console.WriteLine("Cheking if queue contains the number 5: " + queue.Contains(5)); Console.WriteLine("Cheking if queue contains the number -15: " + queue.Contains(-15)); Console.WriteLine(); Console.WriteLine("Clearing the queue"); queue.Clear(); Console.WriteLine("Cleared"); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); try { Console.WriteLine("Peeking: "); queue.Peek(); } catch (Exception e) { Console.WriteLine(e.Message); } }
static void Main() { // TODO: Epxlain the tests Console.WriteLine("Testing custom queue class."); Console.WriteLine("Class features:"); Console.WriteLine(" - linked list implementation"); Console.WriteLine(" - methods Enqueue, Dequeue, Peek, Contains and property Count."); Console.WriteLine(); Console.WriteLine("Creating a LinkedQueue."); LinkedQueue<int> queue = new LinkedQueue<int>(); Console.WriteLine("DONE!" + Environment.NewLine); Console.WriteLine("Enqueuing numbers from 1 to 10"); for (int i = 1; i <= 10; i++) { queue.Enqueue(i); } Console.WriteLine("DONE!" + Environment.NewLine); Console.WriteLine("Printing queue using custom enumerator:"); Print(queue); Console.WriteLine("Peeking: " + queue.Peek()); Console.WriteLine(); Console.WriteLine("Dequeuing 7 elements"); for (int i = 0; i < 7; i++) { queue.Dequeue(); } Console.Write("Press any key to continue testing."); Console.ReadKey(); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); Console.WriteLine("Enqueuing numbers from 1 to 10"); for (int i = 1; i <= 10; i++) { queue.Enqueue(i); } Console.WriteLine("Peeking: " + queue.Peek()); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); Console.WriteLine("Cheking if queue contains the number 5: " + queue.Contains(5)); Console.WriteLine("Cheking if queue contains the number -15: " + queue.Contains(-15)); Console.WriteLine(); Console.WriteLine("Clearing the queue"); queue.Clear(); Console.WriteLine("Cleared"); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); try { Console.WriteLine("Peeking: "); queue.Peek(); } catch (Exception e) { Console.WriteLine(e.Message); } }
static void Main() { LinkedQueue<string> names = new LinkedQueue<string>(); names.Enqueue("Misho"); names.Enqueue("Birata"); Console.WriteLine(names.Dequeue()); Console.WriteLine(names.Peek()); Console.WriteLine(names.Count()); Console.WriteLine(names.Contains("Misho")); Console.WriteLine(names.Contains("Birata")); }
/* * Implement the ADT queue as dynamic linked list. * Use generics (LinkedQueue<T>) to allow storing different data types in the queue. */ static void Main(string[] args) { ILinkedQueue<int> sample = new LinkedQueue<int>(); sample.Enqueue(1); sample.Enqueue(2); sample.Enqueue(3); int[] sampleAsArray = sample.ToArray(); Console.WriteLine("Queue as array:"); for (int index = 0; index < sampleAsArray.Length; index++) { Console.WriteLine(sampleAsArray[index]); } Console.WriteLine("Dequeue + Peek"); Console.WriteLine(sample.Dequeue() + " Dequeue"); Console.WriteLine(sample.Dequeue() + " Dequeue"); Console.WriteLine(sample.Peek() + " Peek"); Console.WriteLine(sample.Dequeue() + " Dequeue"); sample.Enqueue(4); Console.WriteLine("Does Contains 4? " + sample.Contains(4)); sample.Enqueue(5); sample.Enqueue(6); sample.Clear(); Console.WriteLine("Count after clear: " + sample.Count); // Console.WriteLine(sample.Dequeue()); // exception expected }
static void Main() { try { LinkedQueue<string> queue = new LinkedQueue<string>(); queue.Enqueue("Message One"); queue.Enqueue("Message Two"); queue.Enqueue("Message Three"); queue.Enqueue("Message Four"); Console.WriteLine(queue.Peek()); Console.WriteLine(queue.Contains("Message Three")); var array = queue.ToArray(); Console.WriteLine(string.Join(", ", array)); while (queue.Count > 0) { string message = queue.Dequeue(); Console.WriteLine(message); } queue.Dequeue(); } catch (IndexOutOfRangeException iex) { Console.WriteLine(iex.TargetSite + " -> " + iex.Message); } catch (NullReferenceException nex) { Console.WriteLine(nex.TargetSite + " -> " + nex.Message); } }
public void CheckIfContainedBeforeAndAfterDequeuing() { var queue = new LinkedQueue <int>(); int itemCount = 10000; for (int i = 0; i < itemCount; i++) { if (queue.Contains(i)) { Assert.Fail(); } queue.Enqueue(i); if (!queue.Contains(i)) { Assert.Fail(); } } int lastItem = int.MinValue; for (int i = 0; i < itemCount; i++) { var first = queue.Peek(); if (!queue.Contains(i)) { Assert.Fail(); } var dequeued = queue.Dequeue(); if (dequeued != first) { Assert.Fail(); } if (lastItem > dequeued) { Assert.Fail(); } if (queue.Contains(i)) { Assert.Fail(); } lastItem = first; } Assert.IsTrue(queue.Count == 0); }
public void When_creating_a_queue_with_existing_items() { ILinkedQueue <int> queue = new LinkedQueue <int>(new[] { 1, 2, 3 }); queue.Contains(2).ShouldBeTrue(); queue.Enqueue(2); queue.ShouldBe(new[] { 1, 2, 3, 2 }); }
private static void Main() { LinkedQueue <int> testQueue = new LinkedQueue <int>(); testQueue.Enqueue(5); testQueue.Enqueue(7); testQueue.Enqueue(15); testQueue.Enqueue(23); testQueue.Enqueue(11); testQueue.Enqueue(455); testQueue.Enqueue(5855); testQueue.Enqueue(5); Console.WriteLine("Enqueued: " + string.Join(", ", testQueue)); Console.WriteLine(new string('-', 48)); testQueue.Dequeue(); Console.WriteLine("Dequeued: " + string.Join(", ", testQueue)); Console.WriteLine(new string('-', 48)); Console.WriteLine("Peek: " + testQueue.Peek()); Console.WriteLine(new string('-', 48)); Console.WriteLine("Count: " + testQueue.Count); Console.WriteLine(new string('-', 48)); Console.WriteLine("Contains: " + testQueue.Contains(455)); Console.WriteLine("Contains: " + testQueue.Contains(455)); int[] testArray = new int[testQueue.Count]; testArray = testQueue.ToArray(); Console.WriteLine(new string('-', 48)); Console.WriteLine("To array: " + string.Join(", ", testArray)); Console.WriteLine(new string('-', 48)); testQueue.Clear(); Console.WriteLine("Cleared: " + string.Join(", ", testQueue)); Console.WriteLine("Cleared count: " + testQueue.Count); Console.WriteLine(new string('-', 48)); }
private static void Main() { LinkedQueue<int> testQueue = new LinkedQueue<int>(); testQueue.Enqueue(5); testQueue.Enqueue(7); testQueue.Enqueue(15); testQueue.Enqueue(23); testQueue.Enqueue(11); testQueue.Enqueue(455); testQueue.Enqueue(5855); testQueue.Enqueue(5); Console.WriteLine("Enqueued: " + string.Join(", ", testQueue)); Console.WriteLine(new string('-', 48)); testQueue.Dequeue(); Console.WriteLine("Dequeued: " + string.Join(", ", testQueue)); Console.WriteLine(new string('-', 48)); Console.WriteLine("Peek: " + testQueue.Peek()); Console.WriteLine(new string('-', 48)); Console.WriteLine("Count: " + testQueue.Count); Console.WriteLine(new string('-', 48)); Console.WriteLine("Contains: " + testQueue.Contains(455)); Console.WriteLine("Contains: " + testQueue.Contains(455)); int[] testArray = new int[testQueue.Count]; testArray = testQueue.ToArray(); Console.WriteLine(new string('-', 48)); Console.WriteLine("To array: " + string.Join(", ", testArray)); Console.WriteLine(new string('-', 48)); testQueue.Clear(); Console.WriteLine("Cleared: " + string.Join(", ", testQueue)); Console.WriteLine("Cleared count: " + testQueue.Count); Console.WriteLine(new string('-', 48)); }
public static void Main() { // Create LinkedQueue and test its methods QueueItem<string> element = new QueueItem<string>("a"); LinkedQueue<string> queue = new LinkedQueue<string>(element); queue.Enqueue(new QueueItem<string>("b")); queue.Enqueue(new QueueItem<string>("c")); queue.Enqueue(new QueueItem<string>("d")); queue.Enqueue(new QueueItem<string>("e")); QueueItem<string> firstElement = queue.Dequeue(); QueueItem<string> newFirstElement = queue.Peek(); int count = queue.Count(); bool hasElement = queue.Contains(new QueueItem<string>("z")); }
public void When_enqueueing_items() { ILinkedQueue <int> queue = new LinkedQueue <int>(); queue.Enqueue(1); queue.IsReadOnly.ShouldBeFalse(); queue.Count.ShouldBe(1); queue.TryPeek(out int peeked).ShouldBeTrue(); peeked.ShouldBe(1); queue.Contains(1).ShouldBeTrue(); queue.TryDequeue(out int item).ShouldBeTrue(); item.ShouldBe(1); queue.TryDequeue(out int anotherItem).ShouldBeFalse(); anotherItem.ShouldBe(0); }
public void When_creating_an_empty_queue() { // ReSharper disable once CollectionNeverUpdated.Local ILinkedQueue <int> queue = new LinkedQueue <int>(); queue.IsReadOnly.ShouldBeFalse(); queue.Count.ShouldBe(0); int result; queue.TryPeek(out result).ShouldBeFalse(); result.ShouldBe(0); queue.TryDequeue(out result).ShouldBeFalse(); result.ShouldBe(0); queue.Contains(1).ShouldBe(false); queue.Remove(1).ShouldBeFalse(); Should.Throw <InvalidOperationException>(() => queue.RemoveAt(1)) .Message.ShouldBe("Sequence contains no elements"); }