static void Main() { LinkedQueue<int> linkedQueue = new LinkedQueue<int>(); LinkedQueue<string> anotherLinkedQueue = new LinkedQueue<string>( new List<string> { "pesho", "gosho", "sasho", "misho" }); Console.WriteLine(anotherLinkedQueue); Console.WriteLine("First: " + anotherLinkedQueue.First.Value); Console.WriteLine("Last: " + anotherLinkedQueue.Last.Value); Console.WriteLine(); linkedQueue.Enqueue(15); linkedQueue.Enqueue(20); Console.WriteLine(linkedQueue); linkedQueue.Enqueue(50); linkedQueue.Enqueue(100); Console.WriteLine(linkedQueue); anotherLinkedQueue.Dequeue(); Console.WriteLine(anotherLinkedQueue); linkedQueue.Dequeue(); Console.WriteLine(linkedQueue); Console.WriteLine(linkedQueue.Peek()); anotherLinkedQueue.Clear(); Console.WriteLine(anotherLinkedQueue.Count == 0 && anotherLinkedQueue.First == null && anotherLinkedQueue.Last == null); }
static void Main() { var test = new LinkedQueue<int>(); test.Enqueue(1); Console.WriteLine(string.Join(" ", test.ToArray())); test.Enqueue(2); Console.WriteLine(string.Join(" ", test.ToArray())); test.Enqueue(3); Console.WriteLine(string.Join(" ", test.ToArray())); test.Enqueue(4); Console.WriteLine(string.Join(" ", test.ToArray())); test.Enqueue(5); Console.WriteLine(string.Join(" ", test.ToArray())); test.Enqueue(6); Console.WriteLine(string.Join(" ", test.ToArray())); test.Enqueue(7); Console.WriteLine(string.Join(" ", test.ToArray())); Console.WriteLine("The queue count: {0}", test.Count); test.Dequeue(); test.Dequeue(); Console.WriteLine(string.Join(" ", test.ToArray())); Console.WriteLine("The queue count: {0}", test.Count); Console.WriteLine(test.Peek()); Console.WriteLine(string.Join(" ", test.ToArray())); Console.WriteLine("The queue count: {0}", test.Count); test.Clear(); Console.WriteLine(string.Join(" ", test.ToArray())); Console.WriteLine("The queue count: {0}", test.Count); //test.Dequeue(); //if uncommented this line should throw exception }
/* * Implement the ADT queue as dynamic linked list. * Use generics (LinkedQueue<T>) to allow storing different data types in the queue. */ static void Main(string[] args) { ILinkedQueue<int> sample = new LinkedQueue<int>(); sample.Enqueue(1); sample.Enqueue(2); sample.Enqueue(3); int[] sampleAsArray = sample.ToArray(); Console.WriteLine("Queue as array:"); for (int index = 0; index < sampleAsArray.Length; index++) { Console.WriteLine(sampleAsArray[index]); } Console.WriteLine("Dequeue + Peek"); Console.WriteLine(sample.Dequeue() + " Dequeue"); Console.WriteLine(sample.Dequeue() + " Dequeue"); Console.WriteLine(sample.Peek() + " Peek"); Console.WriteLine(sample.Dequeue() + " Dequeue"); sample.Enqueue(4); Console.WriteLine("Does Contains 4? " + sample.Contains(4)); sample.Enqueue(5); sample.Enqueue(6); sample.Clear(); Console.WriteLine("Count after clear: " + sample.Count); // Console.WriteLine(sample.Dequeue()); // exception expected }
private static void Main(string[] args) { var myQueue = new LinkedQueue<int>(); myQueue.Enqueue(1); myQueue.Enqueue(2); myQueue.Enqueue(3); foreach (var val in myQueue) { Console.WriteLine(val); } Console.WriteLine("------------------------"); var num = myQueue.Dequeue(); Console.WriteLine("Dequeued value: " + num); Console.WriteLine("------------------------"); foreach (var val in myQueue) { Console.WriteLine(val); } var arr = myQueue.ToArray(); Console.WriteLine("To Array:\n" + string.Join(",", arr)); myQueue.Clear(); Console.WriteLine("-------------Cleared-------------"); myQueue.Enqueue(5); myQueue.Enqueue(6); myQueue.Enqueue(7); myQueue.Enqueue(8); foreach (var val in myQueue) { Console.WriteLine(val); } }
static void Main() { // TODO: Epxlain the tests Console.WriteLine("Testing custom queue class."); Console.WriteLine("Class features:"); Console.WriteLine(" - linked list implementation"); Console.WriteLine(" - methods Enqueue, Dequeue, Peek, Contains and property Count."); Console.WriteLine(); Console.WriteLine("Creating a LinkedQueue."); LinkedQueue <int> queue = new LinkedQueue <int>(); Console.WriteLine("DONE!" + Environment.NewLine); Console.WriteLine("Enqueuing numbers from 1 to 10"); for (int i = 1; i <= 10; i++) { queue.Enqueue(i); } Console.WriteLine("DONE!" + Environment.NewLine); Console.WriteLine("Printing queue using custom enumerator:"); Print(queue); Console.WriteLine("Peeking: " + queue.Peek()); Console.WriteLine(); Console.WriteLine("Dequeuing 7 elements"); for (int i = 0; i < 7; i++) { queue.Dequeue(); } Console.Write("Press any key to continue testing."); Console.ReadKey(); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); Console.WriteLine("Enqueuing numbers from 1 to 10"); for (int i = 1; i <= 10; i++) { queue.Enqueue(i); } Console.WriteLine("Peeking: " + queue.Peek()); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); Console.WriteLine("Cheking if queue contains the number 5: " + queue.Contains(5)); Console.WriteLine("Cheking if queue contains the number -15: " + queue.Contains(-15)); Console.WriteLine(); Console.WriteLine("Clearing the queue"); queue.Clear(); Console.WriteLine("Cleared"); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); try { Console.WriteLine("Peeking: "); queue.Peek(); } catch (Exception e) { Console.WriteLine(e.Message); } }
public void EnqueuingAfterClearingCollection() { var stack = new LinkedQueue <int>(); int itemCount = 500000; for (int i = 0; i < itemCount; i++) { stack.Enqueue(i); } stack.Clear(); for (int i = 0; i < itemCount; i++) { stack.Enqueue(i); } int trueCount = 0; int lastItem = int.MinValue; foreach (var item in stack) { if (lastItem > item) { Assert.Fail(); } lastItem = item; trueCount++; } Assert.IsTrue(stack.Count == itemCount && stack.Count == trueCount); }
static void Main() { // TODO: Epxlain the tests Console.WriteLine("Testing custom queue class."); Console.WriteLine("Class features:"); Console.WriteLine(" - linked list implementation"); Console.WriteLine(" - methods Enqueue, Dequeue, Peek, Contains and property Count."); Console.WriteLine(); Console.WriteLine("Creating a LinkedQueue."); LinkedQueue<int> queue = new LinkedQueue<int>(); Console.WriteLine("DONE!" + Environment.NewLine); Console.WriteLine("Enqueuing numbers from 1 to 10"); for (int i = 1; i <= 10; i++) { queue.Enqueue(i); } Console.WriteLine("DONE!" + Environment.NewLine); Console.WriteLine("Printing queue using custom enumerator:"); Print(queue); Console.WriteLine("Peeking: " + queue.Peek()); Console.WriteLine(); Console.WriteLine("Dequeuing 7 elements"); for (int i = 0; i < 7; i++) { queue.Dequeue(); } Console.Write("Press any key to continue testing."); Console.ReadKey(); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); Console.WriteLine("Enqueuing numbers from 1 to 10"); for (int i = 1; i <= 10; i++) { queue.Enqueue(i); } Console.WriteLine("Peeking: " + queue.Peek()); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); Console.WriteLine("Cheking if queue contains the number 5: " + queue.Contains(5)); Console.WriteLine("Cheking if queue contains the number -15: " + queue.Contains(-15)); Console.WriteLine(); Console.WriteLine("Clearing the queue"); queue.Clear(); Console.WriteLine("Cleared"); Console.WriteLine(); Console.WriteLine("Printing queue:"); Print(queue); try { Console.WriteLine("Peeking: "); queue.Peek(); } catch (Exception e) { Console.WriteLine(e.Message); } }
public void Constructor_int(int count) { var queue = new LinkedQueue <T>(); Assert.Equal(new T[0], queue.ToArray()); queue.Clear(); Assert.Equal(new T[0], queue.ToArray()); }
public void TestClear_EmptyQueue() { LinkedQueue <int> queue = new LinkedQueue <int>(); queue.Clear(); Assert.AreEqual(0, queue.Count); }
public void When_clearing_items() { ILinkedQueue <int> queue = new LinkedQueue <int>(new[] { 1, 2, 3 }); queue.Enqueue(4); queue.ShouldBe(new [] { 1, 2, 3, 4 }); queue.Clear(); queue.ShouldBeEmpty(); }
public void Clear_ShouldRemove_AllElements() { var queue = new LinkedQueue<int>(); int expectedLinkedQueueCount = 0; queue.Enqueue(3); queue.Enqueue(5); queue.Enqueue(7); queue.Clear(); Assert.AreEqual(expectedLinkedQueueCount, queue.Count, "Clear isn't working correctly."); }
public void ClearQueue_Queue_Should_Be_Empty() { // arrange var start_node_value = 1; var node = 2; IQueue <int> TestQueue = new LinkedQueue <int>(start_node_value); TestQueue.Enqueue(node); // act TestQueue.Clear(); // assert Assert.IsTrue(TestQueue.IsEmpty()); //Assert.AreEqual(null, TestQueue.First()); }
public void TestClear_NonEmptyQueue() { LinkedQueue <int> queue = new LinkedQueue <int>(); int queueCount = 10; for (int i = 0; i < queueCount; i++) { queue.Enqueue(i); } queue.Clear(); Assert.AreEqual(0, queue.Count); }
private static void Main() { LinkedQueue <int> testQueue = new LinkedQueue <int>(); testQueue.Enqueue(5); testQueue.Enqueue(7); testQueue.Enqueue(15); testQueue.Enqueue(23); testQueue.Enqueue(11); testQueue.Enqueue(455); testQueue.Enqueue(5855); testQueue.Enqueue(5); Console.WriteLine("Enqueued: " + string.Join(", ", testQueue)); Console.WriteLine(new string('-', 48)); testQueue.Dequeue(); Console.WriteLine("Dequeued: " + string.Join(", ", testQueue)); Console.WriteLine(new string('-', 48)); Console.WriteLine("Peek: " + testQueue.Peek()); Console.WriteLine(new string('-', 48)); Console.WriteLine("Count: " + testQueue.Count); Console.WriteLine(new string('-', 48)); Console.WriteLine("Contains: " + testQueue.Contains(455)); Console.WriteLine("Contains: " + testQueue.Contains(455)); int[] testArray = new int[testQueue.Count]; testArray = testQueue.ToArray(); Console.WriteLine(new string('-', 48)); Console.WriteLine("To array: " + string.Join(", ", testArray)); Console.WriteLine(new string('-', 48)); testQueue.Clear(); Console.WriteLine("Cleared: " + string.Join(", ", testQueue)); Console.WriteLine("Cleared count: " + testQueue.Count); Console.WriteLine(new string('-', 48)); }
private static void Main() { LinkedQueue<int> testQueue = new LinkedQueue<int>(); testQueue.Enqueue(5); testQueue.Enqueue(7); testQueue.Enqueue(15); testQueue.Enqueue(23); testQueue.Enqueue(11); testQueue.Enqueue(455); testQueue.Enqueue(5855); testQueue.Enqueue(5); Console.WriteLine("Enqueued: " + string.Join(", ", testQueue)); Console.WriteLine(new string('-', 48)); testQueue.Dequeue(); Console.WriteLine("Dequeued: " + string.Join(", ", testQueue)); Console.WriteLine(new string('-', 48)); Console.WriteLine("Peek: " + testQueue.Peek()); Console.WriteLine(new string('-', 48)); Console.WriteLine("Count: " + testQueue.Count); Console.WriteLine(new string('-', 48)); Console.WriteLine("Contains: " + testQueue.Contains(455)); Console.WriteLine("Contains: " + testQueue.Contains(455)); int[] testArray = new int[testQueue.Count]; testArray = testQueue.ToArray(); Console.WriteLine(new string('-', 48)); Console.WriteLine("To array: " + string.Join(", ", testArray)); Console.WriteLine(new string('-', 48)); testQueue.Clear(); Console.WriteLine("Cleared: " + string.Join(", ", testQueue)); Console.WriteLine("Cleared count: " + testQueue.Count); Console.WriteLine(new string('-', 48)); }
static void Main() { LinkedQueue<int> queue = new LinkedQueue<int>(); queue.Enqueue(1); queue.Enqueue(2); queue.Enqueue(3); queue.Enqueue(4); queue.Enqueue(5); Console.WriteLine("Queue count: " + queue.Count()); Console.WriteLine("Top: " + queue.Peek()); queue.Dequeue(); Console.WriteLine("First deleted"); Console.WriteLine("Queue count: " + queue.Count()); Console.WriteLine("Top: " + queue.Peek()); queue.Clear(); Console.WriteLine("Queue cleared"); Console.WriteLine("Queue count: " + queue.Count()); }
public override bool UseItem(Player player) { if (Main.myPlayer == player.whoAmI) { if (player.altFunctionUse == 2) { p.Clear(); if (player.controlSmart) { mode = (mode + modeCount - 1) % modeCount; } else { mode = (mode + 1) % modeCount; } } else { if (player.controlSmart) { Apply(); } else if (player.controlDown) { if (p.Count > 0) { p.RemoveAt(p.Count - 1); } } else { SetParameter(); } } return(true); } return(false); }
public void Execute() { Double[] _d = new Double[] { 2d, 4d, 6d, 1d, 3d, 5d, 7d, 3d, 5d, 10d }; ArrayList <Double> data = new ArrayList <Double>(_d); //CSharpDataStructures.Structures.Lists; foreach (Double elem in data) { Console.Write(elem); Console.Write(" "); } data.Clear(); data.Add(2d); data.Add(5d); data.Add(6d); data.Add(2d); data.Add(7d); data.Add(5d);//256275 -> 2567 Console.Write("\n"); Console.WriteLine(data.Count); Console.WriteLine(data); data.Purge(); Console.WriteLine(data); LinkedList <string> linkedList = new LinkedList <string>(); // добавление элементов linkedList.Add("Tom"); linkedList.Add("Alice"); linkedList.Add("Bob"); linkedList.Add("Sam"); // выводим элементы foreach (var item in linkedList) { Console.WriteLine(item); } // удаляем элемент linkedList.Remove("Alice"); foreach (var item in linkedList) { Console.WriteLine(item); } // проверяем наличие элемента bool isPresent = linkedList.Contains("Sam"); Console.WriteLine(isPresent == true ? "Sam присутствует" : "Sam отсутствует"); Console.WriteLine(linkedList.Count); Console.WriteLine(linkedList); Console.WriteLine(linkedList[1]); //Tom. linkedList.Insert(3, "Duke"); //Tom Bob->Duke->Sam Console.WriteLine(linkedList); LinkedQueue <Int32> queue = new LinkedQueue <Int32>(); queue.Clear(); queue.Enqueue(1); queue.Enqueue(2); queue.Dequeue(); Console.WriteLine(queue); Console.WriteLine(queue.Front().ToString()); //Linq methods. LinkedList <Int32> li1 = new LinkedList <Int32>(); LinkedList <Int32> li2 = new LinkedList <Int32>(); for (Int32 i = 0; i < 10; i++) { li1.Add(i); li2.Add(i * 3); if (i % 2 == 0) { li2.Add(i); } } Console.WriteLine("Li1: " + li1); Console.WriteLine("Li2: " + li2); IE li3 = ((IE)li1).Intersect(li2); //IEnumerable<Int32> Console.WriteLine("Li3 = Li1 AND Li2"); foreach (Int32 iii in li3) { Console.Write(iii + " "); } Console.WriteLine("Li4 = Li3"); LinkedList <Int32> li4 = Intersect(li1, li2); IE li5 = (IE)li4; LinkedList <Int32> li6 = li5 as LinkedList <Int32>;//li4 WAS LinkedList. li5 is IEnumerable. Can Cast it. Console.WriteLine(li6 == null); Console.WriteLine("Li4"); Console.WriteLine(li6); foreach (Int32 iiii in li4) { Console.Write(iiii + " "); } }
static void Main() { var listQueue = new ListQueue <int>(); listQueue.Enqueue(1); listQueue.Enqueue(3); listQueue.Enqueue(4); listQueue.Enqueue(6); listQueue.Enqueue(9); DisplayQueue(listQueue); Console.WriteLine("Добавим в очередь элемент '7'"); listQueue.Enqueue(7); DisplayItem(listQueue); listQueue.Clear(); DisplayQueue(listQueue); var arrayQueue = new ArrayQueue <string>(10); arrayQueue.Enqueue("1"); arrayQueue.Enqueue("2"); arrayQueue.Enqueue("5"); arrayQueue.Enqueue("6"); arrayQueue.Enqueue("ten"); DisplayQueue(arrayQueue); Console.WriteLine("Добавим в очередь элемент 'seven'"); arrayQueue.Enqueue("seven"); DisplayItem(arrayQueue); arrayQueue.Clear(); DisplayQueue(arrayQueue); var linkedListQueue = new LinkedQueue <int>(); linkedListQueue.Enqueue(1); linkedListQueue.Enqueue(3); linkedListQueue.Enqueue(4); linkedListQueue.Enqueue(6); linkedListQueue.Enqueue(9); DisplayQueue(linkedListQueue); Console.WriteLine("Добавим в очередь элемент '7'"); linkedListQueue.Enqueue(7); DisplayItem(linkedListQueue); linkedListQueue.Clear(); DisplayQueue(linkedListQueue); var listDeque = new ListDeque <int>(); listDeque.AddFirst(1); listDeque.AddFirst(3); listDeque.AddFirst(4); listDeque.AddLast(6); listDeque.AddLast(9); DisplayItem(listDeque); DisplayQueue(listDeque); Console.WriteLine(); listDeque.AddLast(5); DisplayItem(listDeque); Console.WriteLine(listDeque.RemoveFirst()); DisplayItem(listDeque); var linkedDeque = new LinkedListDeque <int>(); linkedDeque.AddFirst(1); linkedDeque.AddFirst(3); linkedDeque.AddFirst(4); linkedDeque.AddLast(6); linkedDeque.AddLast(9); DisplayItem(linkedDeque); DisplayQueue(linkedDeque); Console.WriteLine(); linkedDeque.AddLast(5); DisplayItem(linkedDeque); Console.WriteLine(linkedDeque.RemoveFirst()); DisplayItem(linkedDeque); }