Esempio n. 1
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 void Start()
 {
     colorDictionary = new LineTypeDictionary.valueClass();
     GetComponent<Image> ().color = colorDictionary.colors[(int)connectionType]; //Set the node color
     lineCam.GetComponent<SplineDraw>().ports.Add(gameObject);
 }
Esempio n. 2
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 void Start()
 {
     colorDictionary = new LineTypeDictionary.valueClass();
     GetComponent <Image> ().color = colorDictionary.colors[(int)connectionType];        //Set the node color
     lineCam.GetComponent <SplineDraw>().ports.Add(gameObject);
 }
Esempio n. 3
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 void Start()
 {
     colorDictionary = new LineTypeDictionary.valueClass ();
 }
Esempio n. 4
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 void Start()
 {
     colorDictionary = new LineTypeDictionary.valueClass();
 }
Esempio n. 5
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	void Start() {
		colorDictionary = new LineTypeDictionary.valueClass(); 
		GetComponent<Image> ().color = colorDictionary.colors[(int)connectionType]; //Set the node color
	}
Esempio n. 6
0
 void Start()
 {
     colorDictionary = new LineTypeDictionary.valueClass();
     GetComponent<Image> ().color = colorDictionary.colors[(int)connectionType]; //Set the node color
 }