Esempio n. 1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetMouseButtonDown(0))
     {
         RaycastHit2D hit = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(Input.mousePosition), Vector2.zero);
         if (hit.collider != null)
         {
             PlatformSquare square = hit.collider.GetComponent <PlatformSquare> ();
             if (square != null)
             {
                 int typeIndex = FindTypeIndex(square);
                 if (typeIndex == -1)
                 {
                     Debug.Log("Couldn't find matching prefab for clicked on square '" + square.name + "' with type '" + square.GetType());
                 }
                 else
                 {
                     int nextIndex = (typeIndex + 1 < m_squareTypes.Count ? typeIndex + 1 : 0);
                     m_grid.ReplaceSquare(m_squareTypes [nextIndex], m_squareData [nextIndex], square.GridPosition.x, square.GridPosition.y, new Dictionary <string, string>());
                     Debug.Log(m_grid.AsLevelDefinition().ToString());
                 }
             }
         }
     }
 }