Esempio n. 1
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        public static Leg GetDownLeg(int numberOfBars, Leg previousLeg = null)
        {
            FxBar[] barlist = new FxBar[numberOfBars + 1];
            FxBar   downBar = new FxBar(60, 61, 120, 121, 40, 41, 50, 51, 0, DateTime.Now, DateTime.Now);

            barlist[0] = downBar;
            Leg leg = new Leg(downBar, previousLeg);

            for (int i = 1; i < numberOfBars; i++)
            {
                barlist[i] = (new FxBar
                {
                    Open = downBar.Open - (i + 10),
                    AskOpen = downBar.AskOpen - (i + 10),
                    High = downBar.High - (i + 10),
                    AskHigh = downBar.AskHigh - (i + 10),
                    Low = downBar.Low - (i + 10),
                    AskLow = downBar.AskLow - (i + 10),
                    Close = downBar.Close - (i + 10),
                    AskClose = downBar.AskClose - (i + 10),
                    PreviousBar = barlist[i - 1]
                });

                leg.AddBar(barlist[i]);
            }

            return(leg);
        }
Esempio n. 2
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        public static Leg GetUpLeg(int numberOfBars, Leg previousLeg = null)
        {
            FxBar[] barlist = new FxBar[numberOfBars + 1];
            FxBar   upBar   = new FxBar(30, 31, 60, 61, 10, 11, 40, 41, 0, DateTime.Now, DateTime.Now);

            barlist[0] = upBar;
            Leg leg = new Leg(upBar, previousLeg);

            for (int i = 1; i < numberOfBars; i++)
            {
                barlist[i] = (new FxBar
                {
                    Open = upBar.Open + (i + 10),
                    AskOpen = upBar.AskOpen + (i + 10),
                    High = upBar.High + (i + 10),
                    AskHigh = upBar.AskHigh + (i + 10),
                    Low = upBar.Low + (i + 10),
                    AskLow = upBar.AskLow + (i + 10),
                    Close = upBar.Close + (i + 10),
                    AskClose = upBar.AskClose + (i + 10),
                    PreviousBar = barlist[i - 1]
                });

                leg.AddBar(barlist[i]);
            }

            return(leg);
        }
Esempio n. 3
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        public void Adding_UpBar_to_DownLeg_Should_return_False()
        {
            Leg downLeg = Helper.GetDownLeg(5);
            var result  = downLeg.AddBar(new FxBar(80, 81, 120, 121, 50, 51, 90, 91, 0, DateTime.Now, DateTime.Now));

            Assert.AreEqual(false, result);
        }
Esempio n. 4
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        public void Adding_DownBar_to_UpLeg_Should_return_False()
        {
            Leg upLeg  = Helper.GetUpLeg(5);
            var result = upLeg.AddBar(new FxBar(7, 8, 10, 11, 0, 1, 5, 6, 0, DateTime.Now, DateTime.Now));

            Assert.AreEqual(false, result);
        }
Esempio n. 5
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        public void Adding_DownBar_to_DownLeg_Should_Add_Successfully()
        {
            Leg downLeg = Helper.GetDownLeg(3);

            downLeg.AddBar(new FxBar(7, 8, 10, 11, 0, 1, 5, 6, 0, DateTime.Now, DateTime.Now));

            Assert.AreEqual(4, downLeg.BarCount);
        }
Esempio n. 6
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        public void Adding_UpBar_to_UpLeg_Should_Add_Successfully()
        {
            Leg upLeg = Helper.GetUpLeg(3);

            upLeg.AddBar(new FxBar(80, 81, 120, 121, 50, 51, 90, 91, 0, DateTime.Now, DateTime.Now));

            Assert.AreEqual(4, upLeg.BarCount);
        }