Esempio n. 1
0
	protected override void OnStart () {

        myLane = LaneOrder.Lane2;
	}
Esempio n. 2
0
	public void SetLane (int aLane) {
		if (aLane == 1) {
			myLane = LaneOrder.Lane1;
			Move(5);
			gameObject.layer = Utilities.Row1;
			if (myRenderer) {
				myRenderer.sortingOrder = aLane;
			}
		}
		else if (aLane == 2) {
			myLane = LaneOrder.Lane2;
			Move(0);
			gameObject.layer = Utilities.Row2;
			if (myRenderer) {
				
				myRenderer.sortingOrder = aLane;
			}
		}
		else if (aLane == 3) {
			myLane = LaneOrder.Lane3;
			Move(-5);
			gameObject.layer = Utilities.Row3;
			if (myRenderer) {
				
				myRenderer.sortingOrder = aLane;
			}
		}
		else if (aLane == 0)
		{
			myLane = LaneOrder.All;
			gameObject.layer = Utilities.AllRows;
		}
	}