Esempio n. 1
0
    // Use this for initialization

    void Start()
    {
        nbAgents = GameObject.Find("AgentManager").transform.childCount;
        v_size   = 10;
        valuesA  = new int[v_size];
        valuesF  = new int[v_size];
        valuesW  = new int[v_size];

        LR1.SetVertexCount(0);
        LR2.SetVertexCount(0);
        LR3.SetVertexCount(0);

        LR1.SetColors(Color.green, Color.green);
        LR2.SetColors(Color.red, Color.red);
        LR3.SetColors(Color.blue, Color.blue);

        LR1.enabled = false;
        LR2.enabled = false;
        LR3.enabled = false;

        timeCurrent = Time.fixedTime;

        for (int i = 0; i < v_size; i++)
        {
            valuesA[i] = -1;
            valuesF[i] = -1;
            valuesW[i] = -1;
        }

        nbAgents = countAgents();
        nbWater  = countWater();
        nbFood   = countFood();

        yUp   = T1.position.y;
        yDown = T2.position.y;

        current = state.None;
    }