Esempio n. 1
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 public LProcess(LSilverlightPlus p, int width, int height)
 {
     this.scene = p;
     this.currentInput = new LInputFactory(this);
     this.screens = new LinkedList<Screen>();
     this.width = width;
     this.height = height;
     this.Clear();
 }
Esempio n. 2
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 public LProcess(LSilverlightPlus p, int width, int height)
 {
     this.scene        = p;
     this.currentInput = new LInputFactory(this);
     this.screens      = new LinkedList <Screen>();
     this.width        = width;
     this.height       = height;
     this.Clear();
 }
Esempio n. 3
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 public LProcess(LGameXNA2DActivity p, int width, int height)
 {
     this.scene        = p;
     this.currentInput = new LInputFactory(this);
     this.screens      = new LinkedList <Screen>();
     this.width        = width;
     this.height       = height;
     this.Clear();
 }
Esempio n. 4
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 public LProcess(LGameXNA2DActivity p, int width, int height)
 {
     this.scene = p;
     this.currentInput = new LInputFactory(this);
     this.screens = new LinkedList<Screen>();
     this.width = width;
     this.height = height;
     this.Clear();
 }