Esempio n. 1
0
    public void OnTriggerEnter2D(Collider2D collision)
    {
        Kitty k = collision.gameObject.GetComponent <Kitty>();

        if (k != null)
        {
            k.swagLevel++; k.UpdateScore();
        }
        else
        {
            Debug.Log("Trying to give swag to not kitty");
        }
        Destroy(gameObject);
    }