private static void OnGameUpdate(EventArgs args) { Killsteal.CastQ(); Killsteal.CastR(); if (R.IsReady()) { if (mainMenu["Automatic"].GetValue <MenuSliderButton>("safe").Enabled) { if (GameObjects.Player.CountEnemyHeroesInRange( mainMenu["Automatic"].GetValue <MenuSliderButton>("safe").Value) == 0) { Automatic.OnImmobile(); } } else { Automatic.OnImmobile(); } Combo.SemiR(); } if (Q.IsReady()) { Automatic.CastQ(); } switch (Orbwalker.ActiveMode) { case OrbwalkerMode.Combo: if (mainMenu["Combo"].GetValue <MenuSliderButton>("priority").Enabled&& GameObjects.Player.ManaPercent <= mainMenu["Combo"].GetValue <MenuSliderButton>("priority").Value) { Combo.CastW(); Combo.CastQ(); } else { Combo.CastW(); Combo.CastQ(); } break; case OrbwalkerMode.Harass: Harass.CastW(); Harass.CastQ(); break; case OrbwalkerMode.LaneClear: LaneClear.CastQ(); JungleClear.CastW(); JungleClear.CastQ(); Structureclear.CastW(); break; case OrbwalkerMode.LastHit: Lasthit.CastQ(); break; } }
private static void OnGameUpdate(EventArgs args) { Killsteal.CastQ(); Killsteal.CastE(); Harass.CastE(); Automatic.CastR(); Automatic.CastW(); switch (Orbwalker.ActiveMode) { case OrbwalkerMode.Combo: if (Configs.AutomaticMenu.MinionsChase.Enabled) { if (Orbwalker.GetTarget() == null) { if (GameObjects.EnemyHeroes.Any(x => x.IsValidTarget(1300f) && GameObjects.Player.Distance(x) > GameObjects.Player.AttackRange)) { var minion = GameObjects.EnemyMinions.OrderBy(x => x.Distance(GameObjects.Player)).FirstOrDefault(); if (minion != null) { Orbwalker.Orbwalk(minion, Game.CursorPos); } } } } Combo.CastQ(); break; case OrbwalkerMode.Harass: Harass.CastQ(); break; case OrbwalkerMode.LaneClear: Jungleclear.CastQ(); Jungleclear.CastE(); Laneclear.CastE(); break; case OrbwalkerMode.LastHit: Lasthit.CastE(); break; } }
private static void OnGameUpdate(EventArgs args) { Extension.GetDagger(); if (Extension.rTrigger == false && Extension.rDealy < Game.Time) { Extension.CastingR = false; } if (GameObjects.Player.IsDead) { return; } if (Extension.CastingR) { Orbwalker.MoveEnabled = false; Orbwalker.AttackEnabled = false; if (ComboMenu.RCancelBool.Enabled && GameObjects.Player.CountEnemyHeroesInRange(R.Range) == 0) { GameObjects.Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos); } } else { Orbwalker.MoveEnabled = true; Orbwalker.AttackEnabled = true; } if (ComboMenu.RModeList.Index == 0) { ComboMenu.RSlider.Visible = true; } else { ComboMenu.RSlider.Visible = false; } Killsteal.CastE(); Killsteal.CastQ(); Killsteal.CastEGap(); switch (Orbwalker.ActiveMode) { case OrbwalkerMode.Combo: Combo.CastCombo(); Combo.CastR(); break; case OrbwalkerMode.Harass: Harass.CastHarass(); break; case OrbwalkerMode.LaneClear: if (LaneclearMenu.FarmToggleKey.Active) { Laneclear.CastQ(); Laneclear.CastW(); Laneclear.CastE(); } Jungleclear.CastW(); Jungleclear.CastE(); Jungleclear.CastQ(); break; case OrbwalkerMode.LastHit: if (LaneclearMenu.FarmToggleKey.Active) { Laneclear.CastQLast(); } break; } }