// The Initialize routine must be present to in order to start the event used to track player kills public static void Initialize() { /* If you want your players to gain slayer counts by killing monsters, then this type of hook must be in place. * * Note: In order for this hook to work, you must make a small change to the BaseCreature script. * See the details at the bootom of this script for details. */ KilledByEvent += new KilledByEventHandler(SheepSlayerTitles_KilledByEvent); }
// The Initialize routine must be present to in order to start the event used to track player kills public static void Initialize() { /* If you want your players to gain slayer counts by killing monsters, then this type of hook must be in place. * * Note: In order for this hook to work, you must make a small change to the BaseCreature script. * See the details at the bootom of this script for details. */ KilledByEvent += new KilledByEventHandler(DragonSlayerTitles_KilledByEvent); }