// The Initialize routine must be present to in order to start the event used to track player kills
 public static void Initialize()
 {
     /* If you want your players to gain slayer counts by killing monsters, then this type of hook must be in place.
      * 
      * Note: In order for this hook to work, you must make a small change to the BaseCreature script.
      * See the details at the bootom of this script for details.
      */
     KilledByEvent += new KilledByEventHandler(SheepSlayerTitles_KilledByEvent);
 }
 // The Initialize routine must be present to in order to start the event used to track player kills
 public static void Initialize()
 {
     /* If you want your players to gain slayer counts by killing monsters, then this type of hook must be in place.
      *
      * Note: In order for this hook to work, you must make a small change to the BaseCreature script.
      * See the details at the bootom of this script for details.
      */
     KilledByEvent += new KilledByEventHandler(DragonSlayerTitles_KilledByEvent);
 }