// Wait 2 seconds then highlight the letter in the provided slot and play the audio clip public IEnumerator DisplayLetterHint() { inFirst = true; Debug.Log("DISPLAYING LETTER HINT... "); Debug.Log("game complete is " + helper.gameComplete); // Disable the keyboard keyboardIsEnabled = false; helper.DisableAllKeys(); yield return(new WaitForSeconds(1)); // Highlight the next letter to solve helper.HighlightStartingSlotLetter(helper.currentSlotIndex); // Re-enable the keyboard helper.EnableAllKeys(); keyboardIsEnabled = true; firstHasBeenPlayed = true; inFirst = false; }