// Wait 2 seconds then highlight the letter in the provided slot and play the audio clip
    public IEnumerator DisplayLetterHint()
    {
        inFirst = true;
        Debug.Log("DISPLAYING LETTER HINT... ");
        Debug.Log("game complete is " + helper.gameComplete);

        // Disable the keyboard
        keyboardIsEnabled = false;
        helper.DisableAllKeys();

        yield return(new WaitForSeconds(1));

        // Highlight the next letter to solve
        helper.HighlightStartingSlotLetter(helper.currentSlotIndex);

        // Re-enable the keyboard
        helper.EnableAllKeys();
        keyboardIsEnabled  = true;
        firstHasBeenPlayed = true;
        inFirst            = false;
    }