///<description>Set Text of controls for ease of players</description> string GetControlsText(KeyBoardControlsSO keycontrols) { return(keycontrols.Forward + "\n" + keycontrols.Left + " " + keycontrols.Backward + " " + keycontrols.Right + "\n" + keycontrols.Fire); }
///<description>Get Direction to move to, for this plane</description> public override Vector2 GetMoveDeltaPosition(Plane plane) { keyControls = ((PlayerPlane)plane).keyControls; return(base.GetMoveDeltaPosition(plane)); }