///<description>Set Text of controls for ease of players</description>
 string GetControlsText(KeyBoardControlsSO keycontrols)
 {
     return(keycontrols.Forward + "\n" + keycontrols.Left + " " + keycontrols.Backward + " " + keycontrols.Right + "\n" + keycontrols.Fire);
 }
Beispiel #2
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 ///<description>Get Direction to move to, for this plane</description>
 public override Vector2 GetMoveDeltaPosition(Plane plane)
 {
     keyControls = ((PlayerPlane)plane).keyControls;
     return(base.GetMoveDeltaPosition(plane));
 }