private void OnTriggerStay2D(Collider2D collision) { if (collision.tag == "Player") { jokalaria = collision.GetComponent <JokalariMug>(); jokalaria.setAteAurrean(true); if (zabalduDaiteke) { playerAnim = collision.GetComponent <Animator>(); if (Ekintzak.instantzia.GetAteaZabaldu()) { if (Input.GetKeyDown(KeyCode.DownArrow) && jokalaria.GetLurrean() && !jokalaria.GetAteaZeharkatzen()) { AudioManager.instantzia.Play("Atea"); jokalaria.SetAteaZeharkatzen(true); anim.SetBool("zabaldu", true); exitAnim.SetBool("zabaldu", true); StartCoroutine(AteanSartu()); } } } } }
private void OnTriggerExit2D(Collider2D collision) { if (collision.tag == "Player") { jokalaria = collision.GetComponent <JokalariMug>(); jokalaria.setAteAurrean(false); } }