public void Complete() { #if !UNITY_SINGLETHREADED_JOBS if (JobsUtility.JobQueue == IntPtr.Zero || JobGroup == IntPtr.Zero) { return; } JobsUtility.Complete(JobsUtility.BatchScheduler, ref this); #endif }
public void Complete() { #if !UNITY_SINGLETHREADED_JOBS if (JobsUtility.JobQueue == IntPtr.Zero || JobGroup == IntPtr.Zero) { return; } JobsUtility.Complete(JobsUtility.BatchScheduler, ref this); #endif }