Esempio n. 1
0
        public Form1()
        {
            InitializeComponent();
            MainPath = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location);
            MainPath = System.IO.Path.GetDirectoryName(MainPath);
            MainPath = System.IO.Path.GetDirectoryName(MainPath);

            CFileName.Text = MainPath + @"\PC VCS Examples\TeachMotion\Probedata.txt";
            KM             = new KMotion_dotNet.KM_Controller();
            FFJoy          = new ForceFeedbackJoystick();
            JoystickType   = FFJoy.Connect(this);
        }
Esempio n. 2
0
        public Form1()
        {
            InitializeComponent();
            MainPath = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location);
            MainPath = System.IO.Path.GetDirectoryName(MainPath);
            MainPath = System.IO.Path.GetDirectoryName(MainPath);

            CFileName.Text = MainPath + @"\PC VCS Examples\TeachMotion\Probedata.txt";
            KM = new KMotion_dotNet.KM_Controller();
            FFJoy = new ForceFeedbackJoystick();
            JoystickType = FFJoy.Connect(this);
        }
Esempio n. 3
0
 private void check_virtual_joystick_options()
 {
     joystick_type = JOYSTICK_TYPE.VPAD_LEFT;
 }
Esempio n. 4
0
 private void check_virtual_joystick_options()
 {
     joystick_type = JOYSTICK_TYPE.VPAD_LEFT;
 }