Esempio n. 1
0
    public void SetUp()
    {
        for (int i = 0; i < ingredientsContainer.childCount; i++)
        {
            Destroy(ingredientsContainer.GetChild(i).gameObject);
        }

        resultRep.UpdateValues(recipe.result.item.sprite, recipe.result.amount);
        tooltip.SetText(recipe.result.item.name);

        foreach (QuantityOfItem ingredient in recipe.ingredients)
        {
            GameObject ing = Instantiate(ingredientPrefab);
            ing.transform.SetParent(ingredientsContainer, false);
            ing.GetComponent <ItemRepresentation>().UpdateValues(ingredient.item.sprite, ingredient.amount);
        }
    }