Esempio n. 1
0
 public void GiveSpecialItems()
 {
     if (level == 15 || level == 30 || level == 40)
     {
         var item = new Item(ItemDataBase.ItemBaseByName("Heart of Purity"));
         item.level = 1;
         if (!Inventory.Instance.AddItem(item))
         {
             NetworkManager.SendItemDrop(item, LocalPlayer.Transform.position + Vector3.up * 2);
         }
     }
     else if (level == 50 || level == 65 || level == 75)
     {
         var item = new Item(ItemDataBase.ItemBaseByName("Greater Mutated Heart"));
         item.level = 1;
         if (!Inventory.Instance.AddItem(item))
         {
             NetworkManager.SendItemDrop(item, LocalPlayer.Transform.position + Vector3.up * 2);
         }
     }
 }
Esempio n. 2
0
 public void GiveSpecialItems()
 {
     if ((level % 10) == 0 && level > 1)
     {
         var item = new Item(ItemDataBase.ItemBaseByName("Heart of Purity"));
         item.level = 1;
         if (!Inventory.Instance.AddItem(item))
         {
             NetworkManager.SendItemDrop(item, LocalPlayer.Transform.position + Vector3.up * 2, ItemPickUp.DropSource.PlayerDeath);
         }
     }
     else if (level >= 10 && level % 20 == 5)
     {
         var item = new Item(ItemDataBase.ItemBaseByName("Greater Mutated Heart"));
         item.level = 1;
         if (!Inventory.Instance.AddItem(item))
         {
             NetworkManager.SendItemDrop(item, LocalPlayer.Transform.position + Vector3.up * 2, ItemPickUp.DropSource.PlayerDeath);
         }
     }
 }