public static Texture2D ItemToTexture2D(Item t, out Color c) { if (t.IsNone) { c = Color.white; return(null); } Texture2D toAssignImage = ResourceLoader.GetLeafImage(); System.Drawing.Color itemColor = ItemColor.GetItemColor(t); c = new Color(itemColor.R / 255f, itemColor.G / 255f, itemColor.B / 255f, itemColor.A / 255f); if (SpritesExist()) { InitParser(); byte[] bytes = SpriteParser.CurrentInstance.GetPng(t.ItemId, t.Count); if (bytes != null) { toAssignImage = new Texture2D(2, 2); toAssignImage.LoadImage(bytes); c = Color.white; } } return(toAssignImage); }
public void Assign(Item item) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) ItemAssigned = item; if (ItemAssigned.IsNone) { ImageComponent.texture = null; ImageComponent.color = Color.white; } else { ImageComponent.texture = ResourceLoader.GetLeafImage(); System.Drawing.Color itemColor = ItemColor.GetItemColor(item); ImageComponent.color = new Color(itemColor.R / 255f, itemColor.G / 255f, itemColor.B / 255f, itemColor.A / 255f); } FiveInts[0].text = item.Count.ToString(); FiveInts[1].text = item.SystemParam.ToString(); FiveInts[2].text = item.AdditionalParam.ToString(); FiveInts[3].text = 0.ToString(); FiveInts[4].text = item.UseCount.ToString(); Text[] fiveInts = FiveInts; foreach (Text val in fiveInts) { if (val.text == 0.ToString()) { val.text = ""; } } }
public static Texture2D ItemToTexture2D(Item t, out Color c) { if (t.IsNone) { c = Color.white; return(null); } Texture2D toAssignImage = ResourceLoader.GetLeafImage(); Beri.Drawing.Color itemColor = ItemColor.GetItemColor(t); c = new Color(itemColor.R / 255f, itemColor.G / 255f, itemColor.B / 255f, itemColor.A / 255f); string path = GetImagePathFromItem(t); if (path != "") { if (File.Exists(path)) { byte[] bytes = File.ReadAllBytes(path); toAssignImage = new Texture2D(2, 2); toAssignImage.LoadImage(bytes); c = Color.white; } } return(toAssignImage); }
private void ChangeItem(ushort item, ushort count) { var pb = PB_Item; pb.BackColor = ItemColor.GetItemColor(item); pb.BackgroundImage = ItemSprite.GetItemSprite(item, count); }
public void OnClickItemInfoShow(int itemid, Button button) { if (InformationPanel != null && EquipmentActionPanel != null) { if (selectedButton != null) { selectedButton.interactable = true; } selectedButton = button; selectedButton.interactable = false; Item item = ItemSystem.GetUserEquipmentItem(itemid); InformationPanel.transform.GetChild(0).GetComponent <Image>().enabled = true; InformationPanel.transform.GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemImage(item.id); InformationPanel.transform.GetChild(0).GetComponent <Image>().gameObject.SetActive(true); InformationPanel.transform.GetComponentInChildren <Text>().enabled = true; InformationPanel.transform.GetComponentInChildren <Text>().text = string.Format("{0}({1})", ItemSystem.GetItemName(item.id), Enum.GetName(typeof(GachaSystem.GachaClass), (GachaSystem.GachaClass)item.itemClass - 1)); InformationPanel.transform.GetComponentInChildren <Text>().color = ItemColor.GetItemColor(item.itemClass); EquipmentActionPanel.SetActive(true); EquipmentActionPanel.transform.GetChild(0).GetComponent <Text>().text = ItemSystem.GetEquipmentItemDescription(item); EquipmentActionPanel.GetComponentInChildren <Button>().enabled = true; EquipmentActionPanel.GetComponentInChildren <Button>().GetComponentInChildren <Text>().text = LocalizationManager.GetText("equipmentItemEquipButton"); EquipmentActionPanel.GetComponentInChildren <Button>().onClick.RemoveAllListeners(); EquipmentActionPanel.GetComponentInChildren <Button>().onClick.AddListener(delegate { EquipmentEvent(item.customId); }); } }
private void cbItem_SelectedIndexChanged(object sender, EventArgs e) { var selectedItemId = (ushort)(int)cbItem.SelectedValue; var itemCount = (ushort)0; pbItem.BackColor = ItemColor.GetItemColor(selectedItemId); pbItem.Image = ItemSprite.GetItemSprite(selectedItemId, itemCount); SelectedItemInfo = itemConvertor.FromItemId(selectedItemId); OnItemChanged(); }
private void SetItemSprite(Item item, PictureBox pb) { var dw = Sprites.Width; var dh = Sprites.Height; var font = L_ItemName.Font; pb.BackColor = ItemColor.GetItemColor(item); pb.BackgroundImage = ItemSprite.GetItemSprite(item); var backing = new Bitmap(dw, dh); pb.Image = ItemSprite.GetItemMarkup(item, font, dw, dh, backing); }
public void RefreshUI() { if (ItemSlotPrefab != null && InformationPanel != null && EquipmentActionPanel != null && ItemListContentView != null) { if (equipmentItemId == 0) { InformationPanel.transform.GetChild(0).GetComponent <Image>().enabled = false; InformationPanel.transform.GetComponentInChildren <Text>().text = LocalizationManager.GetText("equipmentItemEmpty"); EquipmentActionPanel.transform.GetChild(0).GetComponent <Text>().text = LocalizationManager.GetText("equipmentItemEmptyInformation"); EquipmentActionPanel.GetComponentInChildren <Button>().enabled = false; EquipmentActionPanel.GetComponentInChildren <Button>().GetComponentInChildren <Text>().text = ""; } else { Item equipmentItemInfo = ItemSystem.GetUserEquipmentItem(equipmentItemId); InformationPanel.transform.GetChild(0).GetComponent <Image>().enabled = true; InformationPanel.transform.GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemImage(equipmentItemId, true); InformationPanel.transform.GetComponentInChildren <Text>().enabled = true; InformationPanel.transform.GetComponentInChildren <Text>().text = string.Format("{0}({1})", ItemSystem.GetItemName(equipmentItemInfo.id), Enum.GetName(typeof(GachaSystem.GachaClass), (GachaSystem.GachaClass)equipmentItemInfo.itemClass - 1)); InformationPanel.transform.GetComponentInChildren <Text>().color = ItemColor.GetItemColor(equipmentItemInfo.itemClass); EquipmentActionPanel.transform.GetChild(0).GetComponent <Text>().text = ItemSystem.GetEquipmentItemDescription(equipmentItemInfo); EquipmentActionPanel.GetComponentInChildren <Button>().enabled = true; EquipmentActionPanel.GetComponentInChildren <Button>().GetComponentInChildren <Text>().text = LocalizationManager.GetText("equipmentItemUnEquipButton"); EquipmentActionPanel.GetComponentInChildren <Button>().onClick.RemoveAllListeners(); EquipmentActionPanel.GetComponentInChildren <Button>().onClick.AddListener(delegate { DismountEvent(equipmentItemInfo.id); }); } foreach (Transform child in ItemListContentView.transform) { Destroy(child.gameObject); } userEquipmentItemList = ItemSystem.GetUserUnEquipmentItems(Common.OrderByType.VALUE); for (var i = 0; i < userEquipmentItemList.Count; i++) { GameObject itemSlot = Instantiate(ItemSlotPrefab, ItemListContentView.transform); itemSlot.transform.GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemClassImage(userEquipmentItemList[i].id); itemSlot.transform.GetChild(0).GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemImage(userEquipmentItemList[i].id); itemSlot.GetComponentInChildren <Text>().color = ItemColor.GetItemColor(userEquipmentItemList[i].itemClass); itemSlot.GetComponentInChildren <Text>().text = ItemSystem.GetItemName(userEquipmentItemList[i].id); itemSlot.transform.GetChild(2).GetComponent <Image>().color = ItemColor.GetItemColor(userEquipmentItemList[i].itemClass); int index = i; itemSlot.GetComponentInChildren <Button>().onClick.RemoveAllListeners(); itemSlot.GetComponentInChildren <Button>().onClick.AddListener(delegate { OnClickItemInfoShow(userEquipmentItemList[index].customId, itemSlot.GetComponentInChildren <Button>()); }); } } }
public void RefreshUI() { if (ItemSlotPrefab != null && ItemListContentView != null) { foreach (Transform child in ItemListContentView.transform) { Destroy(child.gameObject); } foreach (Transform child in SellListContentView.transform) { Destroy(child.gameObject); } userItemList.Sort((i1, i2) => i2.itemClass.CompareTo(i1.itemClass)); for (var i = 0; i < userItemList.Count; i++) { GameObject itemSlot = Instantiate(ItemSlotPrefab, ItemListContentView.transform); itemSlot.transform.GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemClassImage(userItemList[i].id); itemSlot.transform.GetChild(0).GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemImage(userItemList[i].id); itemSlot.GetComponentInChildren <Text>().color = ItemColor.GetItemColor(userItemList[i].itemClass); itemSlot.GetComponentInChildren <Text>().text = ItemSystem.GetItemName(userItemList[i].id); itemSlot.transform.GetChild(2).GetComponent <Image>().color = ItemColor.GetItemColor(userItemList[i].itemClass); int index = i; itemSlot.GetComponentInChildren <Button>().onClick.RemoveAllListeners(); itemSlot.GetComponentInChildren <Button>().onClick.AddListener(delegate { OnClickItemToSellList(userItemList[index], itemSlot.GetComponentInChildren <Button>()); }); itemSlot.gameObject.SetActive(true); } for (var i = 0; i < sellItemList.Count && i < 15; i++) { GameObject itemSlot = Instantiate(ItemSlotPrefab, SellListContentView.transform); itemSlot.transform.GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemClassImage(sellItemList[i].id); itemSlot.transform.GetChild(0).GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemImage(sellItemList[i].id); itemSlot.GetComponentInChildren <Text>().color = ItemColor.GetItemColor(sellItemList[i].itemClass); itemSlot.GetComponentInChildren <Text>().text = ItemSystem.GetItemName(sellItemList[i].id); itemSlot.transform.GetChild(2).GetComponent <Image>().color = ItemColor.GetItemColor(sellItemList[i].itemClass); int index = i; itemSlot.GetComponentInChildren <Button>().onClick.RemoveAllListeners(); itemSlot.GetComponentInChildren <Button>().onClick.AddListener(delegate { OnClickItemToInventory(sellItemList[index], itemSlot.GetComponentInChildren <Button>()); }); itemSlot.gameObject.SetActive(true); } } }
public IEnumerator ShowGetGacha(Item item) { yield return(new WaitForSeconds(1.0f)); GameObject slotItem = Instantiate(slotGachaPrefab, ItemView); itemContainerImage = slotItem.GetComponent <Image>(); itemImage = slotItem.transform.GetChild(0).GetComponent <Image>(); itemClassText = slotItem.transform.GetChild(1).GetComponentInChildren <Text>(); itemNameText = slotItem.transform.GetChild(2).GetComponent <Text>(); itemEffect = slotItem.transform.GetComponentInChildren <ParticleSystem>(); // 아이템 등급별 색상 int itemClass = item.itemClass; if (itemClass >= 5) { itemEffect.Play(); } else { itemEffect.Stop(); } itemClassText.color = ItemColor.GetItemColor(itemClass); itemNameText.color = ItemColor.GetItemColor(itemClass); itemContainerImage.color = ItemColor.GetItemColor(itemClass); // itemImage.sprite = ItemSystem.GetItemImage(item.id); itemClassText.text = Enum.GetName(typeof(GachaSystem.GachaClass), (GachaSystem.GachaClass)item.itemClass - 1); itemNameText.text = ItemSystem.GetItemName(item.id); if (slotItem.GetComponent <AiryUIAnimatedElement>() != null) { slotItem.GetComponent <AiryUIAnimatedElement>().ShowElement(); } else { slotItem.gameObject.SetActive(true); } SoundManager.instance.EffectSourcePlay(AudioClipManager.instance.ui_pop); yield return(new WaitForSeconds(0.1f)); GetComponent <Button>().interactable = true; tabText.enabled = true; yield return(null); }
public void OnItemSlotClick(int index) { SoundManager.instance.EffectSourcePlay(AudioClipManager.instance.ui_button_default); if (itemSlots[index] != null && PanelItemInfo.activeSelf) { if (!PanelItemInfo.activeSelf) { selectedItem = itemSlots[index].Item; } else { selectedItem = itemSlots[index].Item; itemInfoImage.sprite = ItemSystem.GetItemImage(itemSlots[index].Item.id); itemInfoContainerImage.color = ItemColor.GetItemColor(itemSlots[index].Item.itemClass); itemInfoCoverImage.sprite = ItemSystem.GetItemClassImage(itemSlots[index].Item.id); itemInfoName.text = ItemSystem.GetItemName(itemSlots[index].Item.id) + string.Format(" {0}", ItemSystem.GetIemClassName(itemSlots[index].Item.itemClass)); itemInfoName.color = ItemColor.GetItemColor(itemSlots[index].Item.itemClass); itemInfoDescription.text = ItemSystem.GetEquipmentItemDescription(itemSlots[index].Item); itemInfoParent.gameObject.SetActive(true); itemInfoName.enabled = true; itemInfoDescription.enabled = true; if (selectedItem.itemClass < 8 && selectedItem.equipCharacterId == 0) { itemSellButton.enabled = true; itemSellButton.GetComponent <Image>().enabled = true; itemSellButton.GetComponentInChildren <Text>().enabled = true; } else { itemSellButton.enabled = false; itemSellButton.GetComponent <Image>().enabled = false; itemSellButton.GetComponentInChildren <Text>().enabled = false; } if (itemInfoParent.GetComponent <AiryUIAnimatedElement>() != null) { itemInfoParent.GetComponent <AiryUIAnimatedElement>().ShowElement(); } Debugging.Log(index + " 아이템 슬롯버튼 클릭"); } } }
public void SetSelectedItem(Item itemSlot) { selectedItem = itemSlot; itemInfoImage.sprite = ItemSystem.GetItemImage(itemSlot.id); itemInfoContainerImage.color = ItemColor.GetItemColor(itemSlot.itemClass); itemInfoName.text = ItemSystem.GetItemName(itemSlot.id) + string.Format(" {0}", ItemSystem.GetIemClassName(itemSlot.itemClass)); itemInfoName.color = ItemColor.GetItemColor(itemSlot.itemClass); itemInfoDescription.text = ItemSystem.GetEquipmentItemDescription(itemSlot); itemInfoParent.gameObject.SetActive(true); itemInfoName.enabled = true; itemInfoDescription.enabled = true; itemSellButton.enabled = true; itemSellButton.GetComponent <Image>().enabled = true; itemSellButton.GetComponentInChildren <Text>().enabled = true; if (itemInfoParent.GetComponent <AiryUIAnimatedElement>() != null) { itemInfoParent.GetComponent <AiryUIAnimatedElement>().ShowElement(); } Debugging.Log(itemSlot.customId + " 아이템 슬롯버튼 클릭"); }
public void RefreshUI(Common.OrderByType orderByType = Common.OrderByType.VALUE) { items = ItemSystem.GetUserItems(orderByType); inventoryCountText.text = string.Format("{0} / {1}", items.Count, User.inventoryCount); if (items != null) { for (int i = 0; i < itemSlots.Length; i++) { itemSlots[i].Item = null; itemSlots[i].GetComponent <Button>().enabled = false; itemSlots[i].transform.GetChild(0).GetChild(0).GetChild(1).GetComponent <Image>().color = ItemColor.C; isEquipPanel = itemSlots[i].transform.GetChild(0).GetChild(0).GetChild(2).gameObject; isEquipPanel.SetActive(false); itemSlots[i].transform.GetChild(3).gameObject.SetActive(false); itemSlots[i].transform.GetChild(4).gameObject.SetActive(false); if (i < items.Count && i < itemSlots.Length) { itemSlots[i].Item = items[i]; itemSlots[i].transform.GetChild(0).GetChild(0).GetChild(1).GetComponent <Image>().color = ItemColor.GetItemColor(items[i].itemClass); itemSlots[i].transform.GetComponentInChildren <Text>().color = ItemColor.GetItemColor(items[i].itemClass); itemSlots[i].GetComponent <Button>().enabled = true; if (items[i].equipCharacterId > 0) { isEquipPanel.SetActive(true); } int index = i; if (index < items.Count && index < itemSlots.Length) { itemSlots[i].GetComponent <Button>().onClick.RemoveAllListeners(); itemSlots[i].GetComponent <Button>().onClick.AddListener(delegate { OnItemSlotClick(index); }); } } } } Debugging.Log(items.Count + " 개의 아이템 로드됨"); }
public void EnableUI() { totalValue = 0; totalCount = 0; if (ItemSlotPrefab != null && ItemListContentView != null) { userItemList.Clear(); sellItemList.Clear(); foreach (Transform child in ItemListContentView.transform) { Destroy(child.gameObject); } foreach (Transform child in SellListContentView.transform) { Destroy(child.gameObject); } userItemList = ItemSystem.GetUserUnEquipmentItems(Common.OrderByType.VALUE); for (var i = 0; i < userItemList.Count; i++) { GameObject itemSlot = Instantiate(ItemSlotPrefab, ItemListContentView.transform); itemSlot.transform.GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemClassImage(userItemList[i].id); itemSlot.transform.GetChild(0).GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemImage(userItemList[i].id); itemSlot.GetComponentInChildren <Text>().color = ItemColor.GetItemColor(userItemList[i].itemClass); itemSlot.GetComponentInChildren <Text>().text = ItemSystem.GetItemName(userItemList[i].id); itemSlot.transform.GetChild(2).GetComponent <Image>().color = ItemColor.GetItemColor(userItemList[i].itemClass); int index = i; itemSlot.GetComponentInChildren <Button>().onClick.RemoveAllListeners(); itemSlot.GetComponentInChildren <Button>().onClick.AddListener(delegate { OnClickItemToSellList(userItemList[index], itemSlot.GetComponentInChildren <Button>()); }); itemSlot.gameObject.SetActive(true); } SetActionInfo(0, 0, false); } }
IEnumerator ShowGetItem() { yield return(new WaitForSeconds(1f)); List <Item> getItemsIdList = StageManagement.instance.GetStageItems(); if (getItemsIdList != null && getItemsIdList.Count > 0) { foreach (var item in getItemsIdList) { SoundManager.instance.EffectSourcePlay(AudioClipManager.instance.ui_pop); GameObject itemPrefab = Instantiate(GetItemSlotPrefab, GetItemInfoPanel.transform); itemPrefab.transform.GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemClassImage(item.id); itemPrefab.transform.GetChild(0).GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemImage(item.id); itemPrefab.transform.GetChild(0).GetChild(1).GetComponent <Image>().color = ItemColor.GetItemColor(item.itemClass); itemPrefab.transform.GetComponentInChildren <Text>().text = ItemSystem.GetItemName(item.id); if (itemPrefab.GetComponent <AiryUIAnimatedElement>() != null) { itemPrefab.GetComponent <AiryUIAnimatedElement>().ShowElement(); } yield return(new WaitForSeconds(0.2f)); } } else { yield return(null); } }
public void RefreshEvolutionUI() { items = ItemSystem.GetUserItems(Common.OrderByType.VALUE); if (items != null) { for (int i = 0; i < itemSlots.Length; i++) { itemSlots[i].Item = null; itemSlots[i].GetComponent <Button>().enabled = false; itemSlots[i].transform.GetChild(0).GetChild(0).GetChild(1).GetComponent <Image>().color = ItemColor.C; isEquipPanel = itemSlots[i].transform.GetChild(0).GetChild(0).GetChild(2).gameObject; isEquipPanel.SetActive(false); itemSlots[i].transform.GetChild(3).gameObject.SetActive(false); itemSlots[i].transform.GetChild(4).gameObject.SetActive(false); if (i < items.Count && i < itemSlots.Length) { itemSlots[i].Item = items[i]; itemSlots[i].transform.GetChild(0).GetChild(0).GetChild(1).GetComponent <Image>().color = ItemColor.GetItemColor(items[i].itemClass); itemSlots[i].transform.GetComponentInChildren <Text>().color = ItemColor.GetItemColor(items[i].itemClass); itemSlots[i].GetComponent <Button>().enabled = true; if (items[i].equipCharacterId > 0) { isEquipPanel.SetActive(true); } int index = i; if (index < items.Count && index < itemSlots.Length) { itemSlots[i].GetComponent <Button>().onClick.RemoveAllListeners(); } // Lock if (PanelEvolutionPanel.GetComponent <UI_EvolutionItem>().isEndEvolution) { if (itemSlots[i].Item.equipCharacterId != 0) { itemSlots[i].transform.GetChild(3).gameObject.SetActive(true); itemSlots[i].GetComponent <Button>().enabled = false; } else { itemSlots[i].transform.GetChild(3).gameObject.SetActive(false); itemSlots[i].GetComponent <Button>().enabled = true; itemSlots[i].GetComponent <Button>().onClick.RemoveAllListeners(); itemSlots[i].GetComponent <Button>().onClick.AddListener(delegate { OnItemSlotToEvolutionButton(itemSlots[index].Item); }); } } else { if (itemSlots[i].Item.itemClass != selectedItem.itemClass || itemSlots[i].Item.equipCharacterId != 0) { itemSlots[i].transform.GetChild(3).gameObject.SetActive(true); itemSlots[i].GetComponent <Button>().enabled = false; } else { itemSlots[i].transform.GetChild(3).gameObject.SetActive(false); itemSlots[i].GetComponent <Button>().enabled = true; itemSlots[i].GetComponent <Button>().onClick.RemoveAllListeners(); itemSlots[i].GetComponent <Button>().onClick.AddListener(delegate { OnItemSlotToEvolutionButton(itemSlots[index].Item); }); // Select if (PanelEvolutionPanel.GetComponent <UI_EvolutionItem>().IsSelectedItem(itemSlots[index].Item)) { itemSlots[i].transform.GetChild(4).gameObject.SetActive(true); itemSlots[i].GetComponent <Button>().enabled = false; } else { itemSlots[i].transform.GetChild(4).gameObject.SetActive(false); itemSlots[i].GetComponent <Button>().enabled = true; itemSlots[i].GetComponent <Button>().onClick.RemoveAllListeners(); itemSlots[i].GetComponent <Button>().onClick.AddListener(delegate { OnItemSlotToEvolutionButton(itemSlots[index].Item); }); } } } } } } }
public Color GetItemColor(Item item) => ItemColor.GetItemColor(item);
void RefreshUI() { if (targetItem == null) { targetItemSlotImage.sprite = ItemSystem.GetItemNoneImage(); evolutionButton.gameObject.SetActive(false); evolutionInformationText.gameObject.SetActive(true); targetItemSlot.GetComponent <Image>().color = Color.white; } else { targetItemSlot.GetComponent <Image>().color = ItemColor.GetItemColor(targetItem.itemClass); targetItemSlotImage.sprite = ItemSystem.GetItemImage(targetItem.id); int itemClass = targetItem.itemClass; if (matItems.Count == 2 && itemClass < 8) { evolutionButton.interactable = true; evolutionButton.gameObject.SetActive(true); if (paymentType == 0) { paymentAmount = itemClass * itemClass * (300 + (itemClass * itemClass * 100)); } else if (paymentType == 1) { paymentAmount = itemClass * itemClass * 2; } evolutionButton.GetComponentInChildren <Text>().text = Common.GetThousandCommaText(paymentAmount); evolutionButton.transform.GetChild(1).GetComponent <Image>().sprite = Resources.Load <Sprite>(Common.GetCoinCrystalEnergyImagePath(paymentType)); evolutionInformationText.gameObject.SetActive(false); } else { evolutionButton.gameObject.SetActive(false); evolutionInformationText.gameObject.SetActive(true); } } if (resultItem == null) { resultItemSlotImage.sprite = ItemSystem.GetItemNoneImage(); resultItemSlot.GetComponent <Image>().sprite = ItemSystem.GetItemClassImage(-1); resultItemSlot.transform.GetChild(1).GetComponent <Image>().color = Color.white; } else { resultItemSlotImage.sprite = ItemSystem.GetItemImage(resultItem.id); resultItemSlot.GetComponent <Image>().sprite = ItemSystem.GetItemClassImage(resultItem.id); resultItemSlot.transform.GetChild(1).GetComponent <Image>().color = ItemColor.GetItemColor(resultItem.itemClass); } matItemSlotButton1.onClick.RemoveAllListeners(); matItemSlotButton2.onClick.RemoveAllListeners(); matItemSlot1.GetComponent <Image>().color = Color.white; matItemSlot2.GetComponent <Image>().color = Color.white; matItemSlotImage1.sprite = ItemSystem.GetItemNoneImage(); matItemSlotImage2.sprite = ItemSystem.GetItemNoneImage(); foreach (var i in matItems.Values) { if (matItemSlotImage1.sprite.name == ItemSystem.GetItemNoneImage().name) { matItemSlot1.GetComponent <Image>().color = ItemColor.GetItemColor(i.itemClass); matItemSlotImage1.sprite = ItemSystem.GetItemImage(i.id); matItemSlotButton1.onClick.AddListener(delegate { RemoveMatItem(i); }); } else if (matItemSlotImage2.sprite.name == ItemSystem.GetItemNoneImage().name) { matItemSlot2.GetComponent <Image>().color = ItemColor.GetItemColor(i.itemClass); matItemSlotImage2.sprite = ItemSystem.GetItemImage(i.id); matItemSlotButton2.onClick.AddListener(delegate { RemoveMatItem(i); }); } } if (parentPanel.GetComponent <UI_Manager_InventoryTab>() != null) { parentPanel.GetComponent <UI_Manager_InventoryTab>().RefreshEvolutionUI(); } }
public void RefreshHeroStatusEquipmentPanel() { //Status 정보 if (heroStatusInfoPanel != null) { heroStatusInfoPanel.transform.GetChild(0).GetComponentInChildren <Text>().text = HeroSystem.GetHeroStatusAttack(ref targetHeroData).ToString() + string.Format("<color='yellow'><size='18'>(+{0})</size></color>", AbilitySystem.GetAbilityStats(0) + ItemSystem.GetHeroEquipmentItemAttack(ref targetHeroData) + LabSystem.GetAddAttack(User.addAttackLevel)); heroStatusInfoPanel.transform.GetChild(1).GetComponentInChildren <Text>().text = HeroSystem.GetHeroStatusDefence(ref targetHeroData).ToString() + string.Format("<color='yellow'><size='18'>(+{0})</size></color>", AbilitySystem.GetAbilityStats(1) + ItemSystem.GetHeroEquipmentItemDefence(ref targetHeroData) + LabSystem.GetAddDefence(User.addDefenceLevel)); heroStatusInfoPanel.transform.GetChild(2).GetComponentInChildren <Text>().text = HeroSystem.GetHeroStatusMaxHp(ref targetHeroData).ToString() + string.Format("<color='yellow'><size='18'>(+{0})</size></color>", AbilitySystem.GetAbilityStats(2) + ItemSystem.GetHeroEquipmentItemHp(ref targetHeroData)); heroStatusInfoPanel.transform.GetChild(3).GetComponentInChildren <Text>().text = HeroSystem.GetHeroStatusCriticalPercent(ref targetHeroData).ToString() + string.Format("<color='yellow'><size='18'>(+{0})</size></color>%", AbilitySystem.GetAbilityStats(3) + ItemSystem.GetHeroEquipmentItemCritical(ref targetHeroData)); heroStatusInfoPanel.transform.GetChild(4).GetComponentInChildren <Text>().text = HeroSystem.GetHeroStatusAttackSpeed(ref targetHeroData).ToString() + string.Format("<color='yellow'><size='18'>(+{0})</size></color>", AbilitySystem.GetAbilityStats(4) + ItemSystem.GetHeroEquipmentItemAttackSpeed(ref targetHeroData)); heroStatusInfoPanel.transform.GetChild(5).GetComponentInChildren <Text>().text = HeroSystem.GetHeroStatusMoveSpeed(ref targetHeroData).ToString() + string.Format("<color='yellow'><size='18'>(+{0})</size></color>", AbilitySystem.GetAbilityStats(5) + ItemSystem.GetHeroEquipmentItemMoveSpeed(ref targetHeroData)); heroStatusInfoPanel.transform.GetChild(6).GetComponentInChildren <Text>().text = HeroSystem.GetHeroStatusKnockbackResist(ref targetHeroData).ToString("N1"); heroStatusInfoPanel.transform.GetChild(7).GetComponentInChildren <Text>().text = HeroSystem.GetHeroStatusSkillEnergy(ref targetHeroData).ToString() + string.Format("<color='yellow'><size='18'>(+{0})</size></color>", AbilitySystem.GetAbilityStats(6) + ItemSystem.GetHeroEquipmentItemSkillEnergy(ref targetHeroData)); } if (heroStatPanel != null) { for (int i = 0; i < heroStatPanel.transform.childCount; i++) { if (heroStatPanel.transform.GetComponentInChildren <Button>() != null) { heroStatPanel.transform.GetComponentInChildren <Button>().gameObject.SetActive(false); } } heroStatPanel.transform.GetChild(0).GetChild(0).GetComponent <Text>().text = targetHeroData.strength.ToString(); heroStatPanel.transform.GetChild(1).GetChild(0).GetComponent <Text>().text = targetHeroData.intelligent.ToString(); heroStatPanel.transform.GetChild(2).GetChild(0).GetComponent <Text>().text = targetHeroData.physical.ToString(); heroStatPanel.transform.GetChild(3).GetChild(0).GetComponent <Text>().text = targetHeroData.agility.ToString(); } // Equipment 장비 정보 if (heroEquimentItemSlots != null && heroEquimentItemSlots.transform.childCount > 0) { int[] equipmentItemsId = HeroSystem.GetHeroEquipmentItems(targetHeroData.id); for (int i = 0; i < equipmentItemsId.Length; i++) { if (equipmentItemsId[i] != 0) { heroEquimentItemSlots.transform.GetChild(i).GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemClassImage(equipmentItemsId[i], true); heroEquimentItemSlots.transform.GetChild(i).GetChild(0).GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemImage(equipmentItemsId[i], true); heroEquimentItemSlots.transform.GetChild(i).GetChild(1).GetComponent <Image>().color = ItemColor.GetItemColor(ItemSystem.GetUserEquipmentItem(equipmentItemsId[i]).itemClass); } else { heroEquimentItemSlots.transform.GetChild(i).GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemNoneImage(); heroEquimentItemSlots.transform.GetChild(i).GetChild(0).GetChild(0).GetComponent <Image>().sprite = ItemSystem.GetItemNoneImage(); heroEquimentItemSlots.transform.GetChild(i).GetChild(1).GetComponent <Image>().color = ItemColor.D; } int buttonIndex = i; heroEquimentItemSlots.transform.GetChild(buttonIndex).GetComponent <Button>().onClick.RemoveAllListeners(); heroEquimentItemSlots.transform.GetChild(buttonIndex).GetComponent <Button>().onClick.AddListener(delegate { OnEquipmentItemClick(buttonIndex, equipmentItemsId[buttonIndex]); }); } } // 스킬정보 Skill heroSkill = SkillSystem.GetSkill(targetHeroData.skill); if (heroSkillSlot != null && heroSkill != null) { skillImage = heroSkillSlot.transform.GetChild(0).GetChild(0).GetComponent <Image>(); skillImage.sprite = SkillSystem.GetSkillImage(heroSkill.id); heroSkillSlot.transform.GetComponentInChildren <Text>().text = string.Format("<size='27'>{0} : {1}</size>\r\n<color='grey'>{2}</color>", LocalizationManager.GetText("SkillLevel"), SkillSystem.GetUserSkillLevel(heroSkill.id), SkillSystem.GetUserSkillDescription(heroSkill, targetHeroData)); // 스킬강화버튼 skillLevelUpButton = heroSkillSlot.GetComponentInChildren <Button>(); int needMoney = SkillSystem.GetUserSkillLevelUpNeedCoin(heroSkill.id); skillLevelUpButton.transform.GetChild(0).GetComponentInChildren <Text>().text = Common.GetThousandCommaText(needMoney); if (Common.PaymentAbleCheck(ref User.coin, needMoney)) { skillLevelUpButton.interactable = true; } else { skillLevelUpButton.interactable = false; } skillLevelUpButton.onClick.RemoveAllListeners(); skillLevelUpButton.onClick.AddListener(delegate { OnSkillLevelUpClick(heroSkill.id, needMoney); }); if (SkillSystem.isHeroSkillUpgradeAble(heroSkill.id, targetHeroData)) { skillLevelUpButton.interactable = true; skillLevelUpButton.transform.GetChild(2).gameObject.SetActive(false); } else { skillLevelUpButton.interactable = false; skillLevelUpButton.transform.GetChild(2).GetComponentInChildren <Text>().text = string.Format("! {0} : {1}", LocalizationManager.GetText("HeroLevel"), SkillSystem.GetUserSkillLevel(heroSkill.id) + 1); skillLevelUpButton.transform.GetChild(2).gameObject.SetActive(true); } } }
public override void Paint(Graphics gfx, MapRenderContext context) { var layer = map.CurrentLayer; bool[,] drawn = new bool[context.TileRange.Width, context.TileRange.Height]; for (int x = context.TileRange.Left; x < context.TileRange.Right; x++) { for (int y = context.TileRange.Top; y < context.TileRange.Bottom; y++) { if (drawn[x - context.TileRange.Left, y - context.TileRange.Top]) { continue; } var tile = layer.GetTile(x, y); if (tile.IsNone) { continue; } /*if (tile.IsBuried) * { * // DrawX(data, (x - x0) * scale, (y - y0) * scale, scale, w); * } * else if (tile.IsDropped) * { * //Rectangle itemRect = context.GetTileRectangle(x, y, 1, 1).Shrink(2, 2, 1, 1); * //gfx.FillRectangle(Brushes.DeepPink, itemRect); * // DrawPlus(data, (x - x0) * scale, (y - y0) * scale, scale, w); * }*/ Item? root = null; Point rootLocation = Point.Empty; if (tile.IsRoot) { root = tile; rootLocation = new Point(x, y); } else if (tile.IsExtension) { rootLocation = new Point(x - tile.ExtensionX, y - tile.ExtensionY); root = layer.GetTile(rootLocation.X, rootLocation.Y); //Debug.Assert(root.IsRoot); //Rectangle itemRect = context.GetTileRectangle(x, y, 1, 1).Shrink(2, 2, 1, 1); //gfx.FillRectangle(Brushes.BlueViolet, itemRect); } if (root != null) { var type = ItemInfo.GetItemSize(root); var w = type.GetWidth(); var h = type.GetHeight(); Rectangle itemRect = context.ToViewport(rootLocation.X, rootLocation.Y, w, h).Shrink(2, 2, 1, 1); gfx.FillRectangle(context.ResourceCache.GetSolidBrush(ItemColor.GetItemColor(root)), itemRect); for (int ix = 0; ix < w; ix++) { int drawnX = rootLocation.X + ix - context.TileRange.Left; if (drawnX < 0) { continue; } if (drawnX >= context.TileRange.Width) { break; } for (int iy = 0; iy < h; iy++) { int drawnY = rootLocation.Y + iy - context.TileRange.Top; if (drawnY < 0) { continue; } if (drawnY >= context.TileRange.Height) { break; } drawn[drawnX, drawnY] = true; } } } } } }