public string GetSpriteName(ItemColor color, ColorItemUiType uiType, string format = ConstantData.DefColorFormat) { return(string.Format(format, color, uiType)); }
public override void Initialize(int mapWidth, int mapHeight, ItemColor antColor, int startX, int startY) { _phpProcess.StandardInput.WriteLine($"Ia:5:{{i:0;i:{mapWidth};i:1;i:{mapHeight};i:2;i:{(int)antColor};i:3;i:{startX};i:4;i:{startY};}}"); }