Esempio n. 1
0
 public override void HandleInput(InputPacket ip)
 {
     if (m_container == null || InventoryUIManager.IsMenuOpen())
     {
         return;
     }
     if (ip.leftMousePress)
     {
         m_container.EquipmentSlotUseUpdatePlayer(LeftMouseItem, ip);
     }
     if (ip.rightMousePress)
     {
         m_container.EquipmentSlotUseUpdatePlayer(RightMouseItem, ip);
     }
     if (ip.InputKeyPressed.ContainsKey(InputKey.Reload) && ip.InputKeyPressed[InputKey.Reload])
     {
         bool reloaded = m_container.EquipmentReload(LeftMouseItem, ip);
         if (!reloaded)
         {
             m_container.EquipmentReload(RightMouseItem, ip);
         }
     }
     foreach (InputKey keyID in ButtonActions.Keys)
     {
         if (ip.InputKeyPressed.ContainsKey(keyID) && ip.InputKeyPressed[keyID])
         {
             m_container.EquipmentSlotUseUpdatePlayer(ButtonActions[keyID], ip);
         }
     }
     foreach (string s in ip.itemSlotUse)
     {
         if (!m_container.EquipmentSlotUseUpdatePlayer(s, ip))
         {
             m_container.ItemNameUseUpdatePlayer(s, ip);
         }
     }
 }