Esempio n. 1
0
    //Are two lines intersecting?
    private void LineLine()
    {
        MyVector2 l1_p1 = t1_p1_trans.position.ToMyVector2();
        MyVector2 l1_p2 = t1_p2_trans.position.ToMyVector2();

        MyVector2 l2_p1 = t2_p1_trans.position.ToMyVector2();
        MyVector2 l2_p2 = t2_p2_trans.position.ToMyVector2();

        bool isIntersecting = Intersections.LineLine(l1_p1, l1_p2, l2_p1, l2_p2, shouldIncludeEndPoints: true);

        //Display

        //Gizmos.DrawLine(l1_p1.ToVector3(), l1_p2.ToVector3());
        //Gizmos.DrawLine(l2_p1.ToVector3(), l2_p2.ToVector3());

        //if (isIntersecting)
        //{
        //    MyVector2 intersectionPoint = Intersections.GetLineLineIntersectionPoint(l1_p1, l1_p2, l2_p1, l2_p2);

        //    //Gizmos.color = Color.red;

        //    //Gizmos.DrawSphere(intersectionPoint.ToVector3(), 1f);
        //}


        //With mesh

        //Line
        TestAlgorithmsHelpMethods.DisplayLineMesh(l1_p1, l1_p2, 0.5f, Color.white);
        TestAlgorithmsHelpMethods.DisplayLineMesh(l2_p1, l2_p2, 0.5f, Color.white);

        //If they are intersecting we can also get the intersection point
        if (isIntersecting)
        {
            MyVector2 intersectionPoint = Intersections.GetLineLineIntersectionPoint(l1_p1, l1_p2, l2_p1, l2_p2);

            TestAlgorithmsHelpMethods.DisplayCircleMesh(intersectionPoint, 1f, 20, Color.red);
        }
    }