Esempio n. 1
0
    public void Use()
    {
        GameObject target = interactionTrigger.GetTarget();

        if (target != null)
        {
            // Target.Function()
        }
    }
Esempio n. 2
0
    public void Use()
    {
        // if currently using computer
        if (stateController.activeComputer != null)
        {
            StopUseComputer(stateController.activeComputer);
            return;
        }

        GameObject target = interactionTrigger.GetTarget();

        if (target != null)
        {
            if (target.CompareTag("Computer"))
            {
                UseComputer(target);
            }
        }
    }