Esempio n. 1
0
    protected void Awake()
    {
        spriteRenderer = GetComponent <SpriteRenderer>();

        fsm = new InteractableFSM();
        foreach (GameObject o in highlightObjects)
        {
            o.SetActive(false);
        }
    }
Esempio n. 2
0
 public void Initialize(InteractableFSM owner)
 {
     this.owner   = owner;
     interactable = owner.owner;
 }