Esempio n. 1
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 private IEnumerator Start() {
     InstanceMgr.Init();
     SqliteManager.Init();
     Application.targetFrameRate = 30;
     Resources.Load<ShaderVariantCollection>("Shader/ShaderVariants").WarmUp();
     yield return null;
     LoaderScene.LoadNextLevel(new LoginScene());
 } // end Start
Esempio n. 2
0
            } // end SetSceneName

            private void Start() {
                GameManager.SetGameState(GameState.INITIALIZATION);
                InstanceMgr.Init();
                m_scene.Initialize();
                GameManager.SetGameState(GameState.PLAY);
            } // end Start