private void UpdateLayoutNames() { player1LayoutName.text = InputMapper.GetControllerLayoutName(player1LayoutIndex); player2LayoutName.text = InputMapper.GetControllerLayoutName(player2LayoutIndex); }
private void UpdateLayoutNames() { player1LayoutName.text = InputMapper.GetControllerLayoutName(player1LayoutIndex); player2LayoutName.text = InputMapper.GetControllerLayoutName(player2LayoutIndex); }