public static int GetNoteChannel(int note, InputChannel channel) { if (channel == InputChannel.ExternalKeyboard || channel == InputChannel.InGameKeyboard || channel == InputChannel.InGamePiano) { return(channel.ToInt()); } if (channel == InputChannel.LeftHand) { if (DictLeftHand.ContainsKey(note)) { if (DictLeftHand[note]) { DictLeftHand[note] = false; return(4); } else { DictLeftHand[note] = true; return(3); } } else { DictLeftHand.Add(note, true); return(3); } } if (channel == InputChannel.RightHand) { if (DictRightHand.ContainsKey(note)) { if (DictRightHand[note]) { DictRightHand[note] = false; return(6); } else { DictRightHand[note] = true; return(5); } } else { DictRightHand.Add(note, true); return(5); } } if (channel == InputChannel.Voice) { if (DictVoice.ContainsKey(note)) { if (DictVoice[note]) { DictVoice[note] = false; return(8); } else { DictVoice[note] = true; return(7); } } else { DictVoice.Add(note, true); return(7); } } Debug.LogWarning("GetNoteChannel note " + note + " channel " + channel); return(channel.ToInt()); }